Build 0.20.0.0
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@@ -390,7 +390,7 @@ namespace Barotrauma.Items.Components
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!ActiveDockingSource.Docked && DockingTarget?.Item?.Submarine == Level.Loaded.StartOutpost && (DockingTarget?.Item?.Submarine?.Info.IsOutpost ?? false))
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{
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// Docking to an outpost
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var subsToLeaveBehind = campaign.GetSubsToLeaveBehind(Item.Submarine);
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var subsToLeaveBehind = CampaignMode.GetSubsToLeaveBehind(Item.Submarine);
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if (subsToLeaveBehind.Any())
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{
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enterOutpostPrompt = new GUIMessageBox(
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