Character freezing + Misc fixes
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@@ -479,6 +479,9 @@ namespace Barotrauma
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Character.Controlled.Revive(false);
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}
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break;
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case "freeze":
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if (Character.Controlled != null) Character.Controlled.AnimController.Frozen = !Character.Controlled.AnimController.Frozen;
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break;
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case "freecamera":
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case "freecam":
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Character.Controlled = null;
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