Character freezing + Misc fixes

This commit is contained in:
juanjp600
2016-09-21 16:46:12 -03:00
parent 3314c8501c
commit edab86f730
9 changed files with 70 additions and 9 deletions

View File

@@ -62,6 +62,7 @@ namespace Barotrauma
public override void UpdateAnim(float deltaTime)
{
if (character.IsDead) return;
if (Frozen) return;
Vector2 colliderPos = GetLimb(LimbType.Torso).SimPosition;