- relaycomponent inherits from powertransfer, so that they're included when calculating the load/power for the grid

- deactivated powertransfer components don't carry power
- fixed reactor graph lines going over the graph if load > 10 000
This commit is contained in:
Regalis
2016-05-24 19:17:42 +03:00
parent 52f28f98a7
commit ed529052a2
6 changed files with 37 additions and 9 deletions
@@ -3,7 +3,7 @@ using System.Xml.Linq;
namespace Barotrauma.Items.Components
{
class RelayComponent : ItemComponent
class RelayComponent : PowerTransfer
{
private float maxPower;
@@ -17,27 +17,43 @@ namespace Barotrauma.Items.Components
}
}
private bool isOn;
[Editable, HasDefaultValue(false, true)]
public bool IsOn
{
get; set;
get
{
return IsActive;
}
set
{
isOn = value;
IsActive = value;
if (!IsActive)
{
currPowerConsumption = 0.0f;
}
}
}
public RelayComponent(Item item, XElement element)
: base (item, element)
{
IsActive = true;
IsOn = true;
IsActive = isOn;
}
public override void Update(float deltaTime, Camera cam)
{
base.Update(deltaTime, cam);
item.SendSignal(0, IsOn ? "1" : "0", "state_out");
}
public override void ReceiveSignal(int stepsTaken, string signal, Connection connection, Item sender, float power=0.0f)
{
if (connection.IsPower && connection.Name.Contains("_out")) return;
if (item.Condition <= 0.0f) return;
if (power > maxPower) item.Condition = 0.0f;