(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
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@@ -337,56 +337,37 @@ namespace Barotrauma.Networking
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continue;
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}
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string permissionsStr = clientElement.GetAttributeString("permissions", "");
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ClientPermissions permissions = Networking.ClientPermissions.None;
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List<DebugConsole.Command> permittedCommands = new List<DebugConsole.Command>();
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if (clientElement.Attribute("preset") == null)
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if (permissionsStr.ToLowerInvariant() == "all")
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{
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string permissionsStr = clientElement.GetAttributeString("permissions", "");
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if (permissionsStr.ToLowerInvariant() == "all")
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foreach (ClientPermissions permission in Enum.GetValues(typeof(ClientPermissions)))
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{
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foreach (ClientPermissions permission in Enum.GetValues(typeof(ClientPermissions)))
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{
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permissions |= permission;
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}
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}
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else if (!Enum.TryParse(permissionsStr, out permissions))
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{
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DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + permissionsStr + "\" is not a valid client permission.");
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continue;
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}
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if (permissions.HasFlag(Networking.ClientPermissions.ConsoleCommands))
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{
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foreach (XElement commandElement in clientElement.Elements())
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{
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if (commandElement.Name.ToString().ToLowerInvariant() != "command") continue;
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string commandName = commandElement.GetAttributeString("name", "");
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DebugConsole.Command command = DebugConsole.FindCommand(commandName);
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if (command == null)
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{
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DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + commandName + "\" is not a valid console command.");
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continue;
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}
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permittedCommands.Add(command);
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}
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permissions |= permission;
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}
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}
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else
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else if (!Enum.TryParse(permissionsStr, out permissions))
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{
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string presetName = clientElement.GetAttributeString("preset", "");
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PermissionPreset preset = PermissionPreset.List.Find(p => p.Name == presetName);
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if (preset == null)
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DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + permissionsStr + "\" is not a valid client permission.");
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continue;
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}
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List<DebugConsole.Command> permittedCommands = new List<DebugConsole.Command>();
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if (permissions.HasFlag(Networking.ClientPermissions.ConsoleCommands))
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{
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foreach (XElement commandElement in clientElement.Elements())
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{
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DebugConsole.ThrowError("Failed to restore saved permissions to the client \"" + clientName + "\". Permission preset \"" + presetName + "\" not found.");
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return;
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}
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else
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{
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permissions = preset.Permissions;
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permittedCommands = preset.PermittedCommands.ToList();
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if (commandElement.Name.ToString().ToLowerInvariant() != "command") continue;
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string commandName = commandElement.GetAttributeString("name", "");
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DebugConsole.Command command = DebugConsole.FindCommand(commandName);
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if (command == null)
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{
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DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + commandName + "\" is not a valid console command.");
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continue;
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}
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permittedCommands.Add(command);
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}
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}
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@@ -459,14 +440,9 @@ namespace Barotrauma.Networking
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foreach (SavedClientPermission clientPermission in ClientPermissions)
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{
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var matchingPreset = PermissionPreset.List.Find(p => p.MatchesPermissions(clientPermission.Permissions, clientPermission.PermittedCommands));
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if (matchingPreset != null && matchingPreset.Name == "None")
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{
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continue;
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}
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XElement clientElement = new XElement("Client",
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new XAttribute("name", clientPermission.Name));
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new XAttribute("name", clientPermission.Name),
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new XAttribute("permissions", clientPermission.Permissions.ToString()));
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if (clientPermission.SteamID > 0)
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{
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@@ -477,21 +453,14 @@ namespace Barotrauma.Networking
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clientElement.Add(new XAttribute("ip", clientPermission.IP));
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}
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if (matchingPreset == null)
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if (clientPermission.Permissions.HasFlag(Barotrauma.Networking.ClientPermissions.ConsoleCommands))
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{
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clientElement.Add(new XAttribute("permissions", clientPermission.Permissions.ToString()));
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if (clientPermission.Permissions.HasFlag(Networking.ClientPermissions.ConsoleCommands))
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foreach (DebugConsole.Command command in clientPermission.PermittedCommands)
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{
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foreach (DebugConsole.Command command in clientPermission.PermittedCommands)
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{
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clientElement.Add(new XElement("command", new XAttribute("name", command.names[0])));
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}
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clientElement.Add(new XElement("command", new XAttribute("name", command.names[0])));
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}
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}
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else
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{
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clientElement.Add(new XAttribute("preset", matchingPreset.Name));
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}
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doc.Root.Add(clientElement);
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}
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