Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted
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@@ -36,6 +36,10 @@ namespace Barotrauma.Items.Components
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public override void DrawHUD(SpriteBatch spriteBatch, Character character)
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{
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if (character != Character.Controlled || character != user) return;
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if (character.GetInputState(InputType.Select) &&
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character.SelectedConstruction==this.item) character.SelectedConstruction = null;
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Connection.DrawConnections(spriteBatch, this, character);
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}
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