Unstable v0.10.600.0
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@@ -14,8 +14,9 @@ namespace Barotrauma
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public override bool IgnoreUnsafeHulls => true;
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public override bool ConcurrentObjectives => true;
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public override bool AllowOutsideSubmarine => true;
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public override bool AllowInAnySub => true;
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public override bool AbandonWhenCannotCompleteSubjectives => false;
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public override bool IsLoop { get => true; set => throw new Exception("Trying to set the value for IsLoop from: " + Environment.StackTrace); }
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public override bool IsLoop { get => true; set => throw new Exception("Trying to set the value for IsLoop from: " + Environment.StackTrace.CleanupStackTrace()); }
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// TODO: expose?
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const float priorityIncrease = 100;
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