Unstable v0.10.600.0
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@@ -1169,7 +1169,7 @@ namespace Barotrauma
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Character.Controlled = null;
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GameMain.LightManager.LosEnabled = false;
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GUI.PreventPauseMenuToggle = false;
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CampaignCharacterDiscarded = false;
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chatInput.Select();
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@@ -2799,7 +2799,7 @@ namespace Barotrauma
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var variantButton = CreateJobVariantButton(jobPrefab, variantIndex, images.Length, jobButton);
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variantButton.OnClicked = (btn, obj) =>
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{
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currSelected.Selected = false;
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if (currSelected != null) { currSelected.Selected = false; }
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int k = ((Pair<JobPrefab, int>)obj).Second;
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btn.Parent.UserData = obj;
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for (int j = 0; j < images.Length; j++)
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