Unstable v0.10.600.0
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@@ -263,7 +263,7 @@ namespace Barotrauma.Items.Components
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{
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for (int i = 0; i < targetSections.Count; i++)
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{
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targetHull.SetSectionColorOrStrength(targetSections[i], color, sizeAdjustedSprayStrength * deltaTime, true, false);
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targetHull.IncreaseSectionColorOrStrength(targetSections[i], color, sizeAdjustedSprayStrength * deltaTime, true, false);
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}
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}
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else
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