Cleanup with resharper (mostly removing redundancies & using collection.Length/Count properties instead of the Count method)
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@@ -434,13 +434,12 @@ namespace Barotrauma.Items.Components
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{
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IsActive = true;
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int width = GuiFrame.Rect.Width, height = GuiFrame.Rect.Height;
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int x = GuiFrame.Rect.X;
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int y = GuiFrame.Rect.Y;
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GuiFrame.Draw(spriteBatch);
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float xOffset = (graphTimer / (float)updateGraphInterval);
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float xOffset = graphTimer / updateGraphInterval;
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//GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
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