Cleanup with resharper (mostly removing redundancies & using collection.Length/Count properties instead of the Count method)
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@@ -163,7 +163,6 @@ namespace Barotrauma
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case NetworkEventType.ImportantEntityUpdate:
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Vector2 limbPos = AnimController.MainLimb.SimPosition;
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float rotation = AnimController.MainLimb.Rotation;
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try
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{
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