(2402e736e) Tester's build, January 25th 2020
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@@ -1283,7 +1283,7 @@ namespace Barotrauma
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}
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}
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ApplyStatusEffects(ActionType.Always, deltaTime, null);
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ApplyStatusEffects(ActionType.Always, deltaTime, character: (parentInventory as CharacterInventory)?.Owner as Character);
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for (int i = 0; i < updateableComponents.Count; i++)
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{
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@@ -1306,7 +1306,7 @@ namespace Barotrauma
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#endif
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ic.WasUsed = false;
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ic.ApplyStatusEffects(parentInventory == null ? ActionType.OnNotContained : ActionType.OnContained, deltaTime);
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ic.ApplyStatusEffects(parentInventory == null ? ActionType.OnNotContained : ActionType.OnContained, deltaTime, character: (parentInventory as CharacterInventory)?.Owner as Character);
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if (ic.IsActive)
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{
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