(2402e736e) Tester's build, January 25th 2020
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@@ -88,8 +88,15 @@ namespace Barotrauma
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float arrowWidth = 32.0f;
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float arrowSize = 15.0f;
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bool invalidDir = false;
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if (dir == Vector2.Zero)
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{
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invalidDir = true;
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dir = IsHorizontal ? Vector2.UnitX : Vector2.UnitY;
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}
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GUI.Arrow.Draw(sb,
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arrowPos, clr * 0.8f,
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arrowPos, invalidDir ? Color.Red : clr * 0.8f,
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GUI.Arrow.Origin, MathUtils.VectorToAngle(dir) + MathHelper.PiOver2,
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IsHorizontal ?
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new Vector2(Math.Min(rect.Height, arrowWidth) / GUI.Arrow.size.X, arrowSize / GUI.Arrow.size.Y) :
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