Release 1.9.7.0 - Summer Update 2025

This commit is contained in:
Regalis11
2025-06-17 16:38:11 +03:00
parent 22227f13e5
commit ea5a2bc693
297 changed files with 7344 additions and 2421 deletions
+75 -45
View File
@@ -43,7 +43,7 @@ namespace Steamworks
Dispatch.Install<MicroTxnAuthorizationResponse_t>( x => OnMicroTxnAuthorizationResponse?.Invoke( x.AppID, x.OrderID, x.Authorized != 0 ) );
Dispatch.Install<GameWebCallback_t>( x => OnGameWebCallback?.Invoke( x.URLUTF8() ) );
Dispatch.Install<GetAuthSessionTicketResponse_t>( x => OnGetAuthSessionTicketResponse?.Invoke( x ) );
Dispatch.Install<GetTicketForWebApiResponse_t>( x => OnGetAuthTicketForWebApiResponse?.Invoke( x ) );
Dispatch.Install<GetTicketForWebApiResponse_t>( x => OnGetTicketForWebApiResponse?.Invoke( x ) );
Dispatch.Install<DurationControl_t>( x => OnDurationControl?.Invoke( new DurationControl { _inner = x } ) );
}
@@ -90,7 +90,7 @@ namespace Steamworks
public static event Action<SteamId, SteamId, AuthResponse>? OnValidateAuthTicketResponse;
/// <summary>
/// Used internally for <see cref="GetAuthSessionTicketAsync(double)"/>.
/// Used internally for <see cref="GetAuthSessionTicketAsync(NetIdentity, double)"/>.
/// </summary>
internal static event Action<GetAuthSessionTicketResponse_t>? OnGetAuthSessionTicketResponse;
@@ -99,6 +99,11 @@ namespace Steamworks
/// </summary>
internal static event Action<GetTicketForWebApiResponse_t>? OnGetAuthTicketForWebApiResponse;
/// <summary>
/// Used internally for <see cref="GetAuthTicketForWebApiAsync(string, double)"/>.
/// </summary>
internal static event Action<GetTicketForWebApiResponse_t>? OnGetTicketForWebApiResponse;
/// <summary>
/// Invoked when a user has responded to a microtransaction authorization request.
/// ( appid, orderid, user authorized )
@@ -332,49 +337,6 @@ namespace Steamworks
}
}
public static async Task<AuthTicketForWebApi?> GetAuthTicketForWebApi( string identity )
{
if ( Internal is null ) { return null; }
HAuthTicket handle = default;
AuthTicketForWebApi? ticket = null;
Result result = Result.Pending;
Action<GetTicketForWebApiResponse_t> responseHandler = response =>
{
if ( response.Ticket == handle ) { return; }
result = response.Result == Result.Pending
? Result.Fail
: response.Result;
ticket = result == Result.OK
? new AuthTicketForWebApi(
response.GubTicket.Take( response.Ticket ).ToArray(),
response.AuthTicket )
: null;
};
OnGetAuthTicketForWebApiResponse += responseHandler;
try
{
handle = Internal.GetAuthTicketForWebApi( identity );
if ( handle == 0 ) { return null; }
var timeout = DateTime.Now + TimeSpan.FromSeconds( 60f );
while ( result == Result.Pending && DateTime.Now < timeout )
{
await Task.Delay( 10 );
}
}
finally
{
OnGetAuthTicketForWebApiResponse -= responseHandler;
}
return ticket;
}
/// <summary>
/// Retrieve a authentication ticket to be sent to the entity who wishes to authenticate you.
/// This waits for a positive response from the backend before returning the ticket. This means
@@ -424,6 +386,74 @@ namespace Steamworks
}
}
/// <summary>
/// Retrieve an authentication ticket to be sent to the entity who wishes to authenticate you.
/// </summary>
private static unsafe AuthTicket? GetAuthTicketForWebApi( string identity )
{
if ( Internal is null ) { return null; }
uint ticket = Internal.GetAuthTicketForWebApi( identity );
if ( ticket == 0 )
return null;
return new AuthTicket()
{
Handle = ticket
};
}
/// <summary>
/// Retrieve a authentication ticket to be sent to the entity who wishes to authenticate you.
/// This waits for a positive response from the backend before returning the ticket. This means
/// the ticket is definitely ready to go as soon as it returns. Will return <see langword="null"/> if the callback
/// times out or returns negatively.
/// </summary>
public static async Task<AuthTicket?> GetAuthTicketForWebApiAsync( string identity, double timeoutSeconds = 10.0f )
{
if ( Internal is null ) { return null; }
var result = Result.Pending;
AuthTicket? ticket = null;
var stopwatch = Stopwatch.StartNew();
void f( GetTicketForWebApiResponse_t t )
{
if ( ticket is null || t.AuthTicket != ticket.Handle ) return;
result = t.Result;
ticket.Data = t.GubTicket;
}
OnGetTicketForWebApiResponse += f;
try
{
ticket = GetAuthTicketForWebApi( identity );
if ( ticket == null )
return null;
while ( result == Result.Pending )
{
await Task.Delay( 10 );
if ( stopwatch.Elapsed.TotalSeconds > timeoutSeconds )
{
ticket.Cancel();
return null;
}
}
if ( result == Result.OK )
return ticket;
ticket.Cancel();
return null;
}
finally
{
OnGetTicketForWebApiResponse -= f;
}
}
public static unsafe BeginAuthResult BeginAuthSession( byte[] ticketData, SteamId steamid )
{
fixed ( byte* ptr = ticketData )