Release 1.9.7.0 - Summer Update 2025
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@@ -7,17 +7,18 @@ using Steamworks.Data;
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namespace Steamworks
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{
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internal unsafe class ISteamRemotePlay : SteamInterface
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internal unsafe partial class ISteamRemotePlay : SteamInterface
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{
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public const string Version = "STEAMREMOTEPLAY_INTERFACE_VERSION002";
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internal ISteamRemotePlay( bool IsGameServer )
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{
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SetupInterface( IsGameServer );
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}
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamRemotePlay_v001", CallingConvention = Platform.CC)]
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internal static extern IntPtr SteamAPI_SteamRemotePlay_v001();
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public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamRemotePlay_v001();
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamRemotePlay_v002", CallingConvention = Platform.CC)]
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internal static extern IntPtr SteamAPI_SteamRemotePlay_v002();
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public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamRemotePlay_v002();
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#region FunctionMeta
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@@ -87,6 +88,18 @@ namespace Steamworks
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return returnValue;
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}
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamRemotePlay_BStartRemotePlayTogether", CallingConvention = Platform.CC)]
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[return: MarshalAs( UnmanagedType.I1 )]
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private static extern bool _BStartRemotePlayTogether( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bShowOverlay );
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#endregion
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internal bool BStartRemotePlayTogether( [MarshalAs( UnmanagedType.U1 )] bool bShowOverlay )
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{
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var returnValue = _BStartRemotePlayTogether( Self, bShowOverlay );
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return returnValue;
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}
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamRemotePlay_BSendRemotePlayTogetherInvite", CallingConvention = Platform.CC)]
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[return: MarshalAs( UnmanagedType.I1 )]
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