Release 1.9.7.0 - Summer Update 2025

This commit is contained in:
Regalis11
2025-06-17 16:38:11 +03:00
parent 22227f13e5
commit ea5a2bc693
297 changed files with 7344 additions and 2421 deletions
@@ -7,8 +7,9 @@ using Steamworks.Data;
namespace Steamworks
{
internal unsafe class ISteamParties : SteamInterface
internal unsafe partial class ISteamParties : SteamInterface
{
public const string Version = "SteamParties002";
internal ISteamParties( bool IsGameServer )
{
@@ -50,9 +51,9 @@ namespace Steamworks
#endregion
internal bool GetBeaconDetails( PartyBeaconID_t ulBeaconID, ref SteamId pSteamIDBeaconOwner, ref SteamPartyBeaconLocation_t pLocation, out string pchMetadata )
{
using var mempchMetadata = Helpers.TakeMemory();
var returnValue = _GetBeaconDetails( Self, ulBeaconID, ref pSteamIDBeaconOwner, ref pLocation, mempchMetadata, (1024 * 32) );
pchMetadata = Helpers.MemoryToString( mempchMetadata );
using var mem__pchMetadata = Helpers.TakeMemory();
var returnValue = _GetBeaconDetails( Self, ulBeaconID, ref pSteamIDBeaconOwner, ref pLocation, mem__pchMetadata, (1024 * 32) );
pchMetadata = Helpers.MemoryToString( mem__pchMetadata );
return returnValue;
}
@@ -93,12 +94,14 @@ namespace Steamworks
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamParties_CreateBeacon", CallingConvention = Platform.CC)]
private static extern SteamAPICall_t _CreateBeacon( IntPtr self, uint unOpenSlots, ref SteamPartyBeaconLocation_t pBeaconLocation, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchConnectString, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchMetadata );
private static extern SteamAPICall_t _CreateBeacon( IntPtr self, uint unOpenSlots, ref SteamPartyBeaconLocation_t pBeaconLocation, IntPtr pchConnectString, IntPtr pchMetadata );
#endregion
internal CallResult<CreateBeaconCallback_t> CreateBeacon( uint unOpenSlots, /* ref */ SteamPartyBeaconLocation_t pBeaconLocation, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchConnectString, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchMetadata )
internal CallResult<CreateBeaconCallback_t> CreateBeacon( uint unOpenSlots, /* ref */ SteamPartyBeaconLocation_t pBeaconLocation, string pchConnectString, string pchMetadata )
{
var returnValue = _CreateBeacon( Self, unOpenSlots, ref pBeaconLocation, pchConnectString, pchMetadata );
using var str__pchConnectString = new Utf8StringToNative( pchConnectString );
using var str__pchMetadata = new Utf8StringToNative( pchMetadata );
var returnValue = _CreateBeacon( Self, unOpenSlots, ref pBeaconLocation, str__pchConnectString.Pointer, str__pchMetadata.Pointer );
return new CallResult<CreateBeaconCallback_t>( returnValue, IsServer );
}
@@ -153,9 +156,9 @@ namespace Steamworks
#endregion
internal bool GetBeaconLocationData( SteamPartyBeaconLocation_t BeaconLocation, SteamPartyBeaconLocationData eData, out string pchDataStringOut )
{
using var mempchDataStringOut = Helpers.TakeMemory();
var returnValue = _GetBeaconLocationData( Self, BeaconLocation, eData, mempchDataStringOut, (1024 * 32) );
pchDataStringOut = Helpers.MemoryToString( mempchDataStringOut );
using var mem__pchDataStringOut = Helpers.TakeMemory();
var returnValue = _GetBeaconLocationData( Self, BeaconLocation, eData, mem__pchDataStringOut, (1024 * 32) );
pchDataStringOut = Helpers.MemoryToString( mem__pchDataStringOut );
return returnValue;
}