Release 1.9.7.0 - Summer Update 2025
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+6
-5
@@ -7,9 +7,8 @@ using Steamworks.Data;
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namespace Steamworks
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{
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internal unsafe class ISteamMatchmakingRulesResponse : SteamInterface
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internal unsafe partial class ISteamMatchmakingRulesResponse : SteamInterface
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{
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internal ISteamMatchmakingRulesResponse( bool IsGameServer )
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{
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SetupInterface( IsGameServer );
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@@ -17,12 +16,14 @@ namespace Steamworks
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamMatchmakingRulesResponse_RulesResponded", CallingConvention = Platform.CC)]
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private static extern void _RulesResponded( IntPtr self, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchRule, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchValue );
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private static extern void _RulesResponded( IntPtr self, IntPtr pchRule, IntPtr pchValue );
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#endregion
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internal void RulesResponded( [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchRule, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchValue )
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internal void RulesResponded( string pchRule, string pchValue )
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{
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_RulesResponded( Self, pchRule, pchValue );
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using var str__pchRule = new Utf8StringToNative( pchRule );
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using var str__pchValue = new Utf8StringToNative( pchValue );
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_RulesResponded( Self, str__pchRule.Pointer, str__pchValue.Pointer );
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}
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#region FunctionMeta
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