Release 1.9.7.0 - Summer Update 2025

This commit is contained in:
Regalis11
2025-06-17 16:38:11 +03:00
parent 22227f13e5
commit ea5a2bc693
297 changed files with 7344 additions and 2421 deletions
@@ -141,7 +141,10 @@ namespace Barotrauma
foreach (PhysicsBody body in PhysicsBody.List)
{
if (body.Enabled && body.BodyType != FarseerPhysics.BodyType.Static)
//update character (colliders) regardless if they're enabled or not, so that the draw position is updated
//necessary to sync the character's position even if the character is ragdolled and the collider is disabled
if ((body.Enabled || body.UserData is Character) &&
body.BodyType != BodyType.Static)
{
body.Update();
}