Release 1.9.7.0 - Summer Update 2025
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@@ -21,7 +21,7 @@ namespace Barotrauma.Items.Components
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public bool ForceFluctuation { get; set; }
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[Serialize(1.0f, IsPropertySaveable.Yes, description: "How much the fluctuation affects the force. 1 is the maximum fluctuation, 0 is no fluctuation.", alwaysUseInstanceValues: true)]
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private float ForceFluctuationStrength
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public float ForceFluctuationStrength
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{
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get
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{
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@@ -33,7 +33,7 @@ namespace Barotrauma.Items.Components
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}
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}
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[Serialize(1.0f, IsPropertySaveable.Yes, description: "How fast (cycles per second) the force fluctuates.", alwaysUseInstanceValues: true)]
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private float ForceFluctuationFrequency
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public float ForceFluctuationFrequency
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{
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get
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{
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@@ -45,7 +45,7 @@ namespace Barotrauma.Items.Components
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}
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}
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[Serialize(0.01f, IsPropertySaveable.Yes, description: "How often (in seconds) the force fluctuation is calculated.", alwaysUseInstanceValues: true)]
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private float ForceFluctuationInterval
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public float ForceFluctuationInterval
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{
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get
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{
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