Release 1.9.7.0 - Summer Update 2025
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@@ -69,6 +69,7 @@ namespace Barotrauma
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}
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var getItemObjective = new AIObjectiveGetItem(character, gearTag, objectiveManager, equip: true)
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{
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IsFindDivingGearSubObjective = true,
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AllowStealing = HumanAIController.NeedsDivingGear(character.CurrentHull, out _),
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AllowToFindDivingGear = false,
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AllowDangerousPressure = true,
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