Release 1.9.7.0 - Summer Update 2025
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@@ -1,23 +1,20 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using OpenAL;
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using Barotrauma.Media;
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using Microsoft.Xna.Framework;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Barotrauma.Media;
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using OpenAL;
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using System;
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using System.Collections.Generic;
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namespace Barotrauma.Sounds
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{
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class VideoSound : Sound
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{
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private readonly object mutex;
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private Queue<short[]> sampleQueue;
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private readonly Queue<short[]> sampleQueue;
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private SoundChannel soundChannel;
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private Video video;
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private readonly Video video;
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public override double? DurationSeconds => null;
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public VideoSound(SoundManager owner, string filename, int sampleRate, int channelCount, Video vid) : base(owner, filename, true, false)
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{
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