Release 1.9.7.0 - Summer Update 2025
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@@ -4,10 +4,6 @@ using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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{
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@@ -28,7 +24,7 @@ namespace Barotrauma.Items.Components
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private readonly List<ParticleEmitter> particleEmitterHitCharacter = new List<ParticleEmitter>();
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private readonly List<(RelatedItem relatedItem, ParticleEmitter emitter)> particleEmitterHitItem = new List<(RelatedItem relatedItem, ParticleEmitter emitter)>();
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private float prevProgressBarState;
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private float prevProgressBarState = 1;
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private Item prevProgressBarTarget = null;
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partial void InitProjSpecific(ContentXElement element)
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