Merged linux changes, water effect using a BasicEffect and a simpler pixel shader, multi-colored wires
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@@ -5,8 +5,10 @@ using System.IO;
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using System.Reflection;
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using System.Text;
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#if WINDOWS
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using System.Management;
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using System.Windows.Forms;
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#endif
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#endregion
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@@ -70,7 +72,6 @@ namespace Subsurface
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sb.AppendLine("\n");
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sb.AppendLine("System info:");
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sb.AppendLine(" Operating system: " + System.Environment.OSVersion + (System.Environment.Is64BitOperatingSystem ? " 64 bit" : " x86"));
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sb.AppendLine(" Graphics device handle: " + game.GraphicsDevice.Handle.ToString());
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sb.AppendLine("\n");
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sb.AppendLine("Exception: "+exception.Message);
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sb.AppendLine("Target site: " +exception.TargetSite.ToString());
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@@ -86,10 +87,11 @@ namespace Subsurface
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sw.WriteLine(sb.ToString());
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#if WINDOWS
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MessageBox.Show( "A crash report (''crashreport.txt'') was saved in the root folder of the game."+
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" If you'd like to help fix this bug, please make a bug report on the Undertow Games forum with the report attached.",
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"Oops! Subsurface just crashed.", MessageBoxButtons.OK, MessageBoxIcon.Error);
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#endif
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sw.Close();
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}
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