Merged linux changes, water effect using a BasicEffect and a simpler pixel shader, multi-colored wires

This commit is contained in:
Regalis
2015-09-08 21:55:27 +03:00
parent 7eae6fb026
commit ea15397725
18 changed files with 221 additions and 197 deletions

View File

@@ -571,7 +571,6 @@ namespace Subsurface.Networking
client.characterInfo.Job = new Job(client.assignedJob);
}
//todo: fix
if (characterInfo != null)
{
characterInfo.Job = new Job(Game1.NetLobbyScreen.JobPreferences[0]);