Merged linux changes, water effect using a BasicEffect and a simpler pixel shader, multi-colored wires
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@@ -167,6 +167,12 @@ namespace EventInput
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initialized = true;
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}
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public static void OnCharEntered(char character)
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{
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if (CharEntered != null)
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CharEntered(null, new CharacterEventArgs(character, 0));
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}
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static IntPtr HookProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam)
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{
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IntPtr returnCode = CallWindowProc(prevWndProc, hWnd, msg, wParam, lParam);
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