(084340338) Add an aim timer before the weapon can be used. Fix a null reference exception.
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@@ -122,6 +122,10 @@ namespace Barotrauma
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{
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isCompleted = true;
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}
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if (component.AIOperate(deltaTime, character, this))
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{
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isCompleted = true;
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}
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}
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else
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{
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