(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:19:10 +03:00
parent df89114850
commit e8ee3f9d18
27 changed files with 338 additions and 421 deletions
@@ -734,6 +734,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);