(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.
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@@ -22,12 +22,16 @@ namespace Barotrauma
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protected override IEnumerable<Character> GetList() => Character.CharacterList;
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protected override AIObjective ObjectiveConstructor(Character target) => new AIObjectiveRescue(character, target, objectiveManager, PriorityModifier);
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protected override float TargetEvaluation() => Targets.Max(t => GetVitalityFactor(t)) * 100;
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public static float GetVitalityFactor(Character character) => (character.MaxVitality - character.Vitality) / character.MaxVitality;
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protected override AIObjective ObjectiveConstructor(Character target)
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=> new AIObjectiveRescue(character, target, objectiveManager, PriorityModifier);
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protected override void OnObjectiveCompleted(AIObjective objective, Character target)
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=> HumanAIController.RemoveTargets<AIObjectiveRescueAll, Character>(character, target);
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public static bool IsValidTarget(Character target, Character character)
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{
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if (target == null || target.IsDead || target.Removed) { return false; }
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