(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Barotrauma.Extensions;
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using Microsoft.Xna.Framework;
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@@ -87,7 +88,7 @@ namespace Barotrauma
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}
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}
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// the timer is set between 1 and 10 seconds, depending on the priority
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// the timer is set between 1 and 10 seconds, depending on the priority modifier and a random +-25%
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private float SetTargetUpdateTimer() => targetUpdateTimer = 1 / MathHelper.Clamp(PriorityModifier * Rand.Range(0.75f, 1.25f), 0.1f, 1);
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public override void Reset()
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@@ -158,13 +159,18 @@ namespace Barotrauma
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if (!Objectives.TryGetValue(target, out AIObjective objective))
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{
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objective = ObjectiveConstructor(target);
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objective.Completed += () => ReportedTargets.Remove(target);
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objective.Completed += () => OnObjectiveCompleted(objective, target);
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Objectives.Add(target, objective);
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AddSubObjective(objective);
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if (!subObjectives.Contains(objective))
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{
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subObjectives.Add(objective);
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}
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}
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}
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}
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protected abstract void OnObjectiveCompleted(AIObjective objective, T target);
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/// <summary>
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/// List of all possible items of the specified type. Used for filtering the removed objectives.
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/// </summary>
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