(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:19:10 +03:00
parent df89114850
commit e8ee3f9d18
27 changed files with 338 additions and 421 deletions
@@ -61,14 +61,6 @@ namespace Barotrauma
var path = pathSteering.CurrentPath;
if (path != null)
{
if (path.CurrentNode != null)
{
GUI.DrawLine(spriteBatch, pos,
new Vector2(path.CurrentNode.DrawPosition.X, -path.CurrentNode.DrawPosition.Y),
Color.BlueViolet, 0, 3);
GUI.DrawString(spriteBatch, pos + textOffset - new Vector2(0, 20), "Path cost: " + path.Cost.FormatZeroDecimal(), Color.White, Color.Black * 0.5f);
}
for (int i = 1; i < path.Nodes.Count; i++)
{
var previousNode = path.Nodes[i - 1];
@@ -83,6 +75,14 @@ namespace Barotrauma
new Vector2(currentNode.DrawPosition.X - 10, -currentNode.DrawPosition.Y - 30),
Color.Blue);
}
if (path.CurrentNode != null)
{
GUI.DrawLine(spriteBatch, pos,
new Vector2(path.CurrentNode.DrawPosition.X, -path.CurrentNode.DrawPosition.Y),
Color.BlueViolet, 0, 3);
GUI.DrawString(spriteBatch, pos + textOffset - new Vector2(0, 20), "Path cost: " + path.Cost.FormatZeroDecimal(), Color.White, Color.Black * 0.5f);
}
}
}
GUI.DrawLine(spriteBatch, pos, pos + ConvertUnits.ToDisplayUnits(new Vector2(Character.AnimController.TargetMovement.X, -Character.AnimController.TargetMovement.Y)), Color.SteelBlue, width: 2);