Added debug symbols to the installer script
This commit is contained in:
@@ -23,7 +23,7 @@ namespace Barotrauma
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string[] filesToRemove = new string[]
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string[] filesToRemove = new string[]
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{
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{
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"Barotrauma.dll", "Barotrauma.deps.json",
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"Barotrauma.dll", "Barotrauma.deps.json", "Barotrauma.pdb",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Runtime.CompilerServices.Unsafe.dll"
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"System.Runtime.CompilerServices.Unsafe.dll"
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};
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};
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@@ -69,16 +69,14 @@ namespace Barotrauma
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if (clientVersion == workshopVersion) { return; }
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if (clientVersion == workshopVersion) { return; }
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string additional = LuaCsSetup.GetPackage(LuaCsSetup.CsForBarotraumaId, false, true) == null ? "" : "Cs";
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var msg = new GUIMessageBox($"LuaCs Update", $"Your LuaCs client version is different from the version found in the LuaCsForBarotrauma workshop files. Do you want to update?\n\n Client Version: {clientVersion}\n Workshop Version: {workshopVersion}",
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var msg = new GUIMessageBox($"Lua{additional} Update", $"Your Lua{additional} client version is different from the version found in the Lua{additional}ForBarotrauma workshop files. Do you want to update?\n\n Client Version: {clientVersion}\n Workshop Version: {workshopVersion}",
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new LocalizedString[2] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
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new LocalizedString[2] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
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msg.Buttons[0].OnClicked = (GUIButton button, object obj) =>
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msg.Buttons[0].OnClicked = (GUIButton button, object obj) =>
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{
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{
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string[] filesToUpdate = new string[]
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string[] filesToUpdate = new string[]
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{
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{
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"Barotrauma.dll", "Barotrauma.deps.json",
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"Barotrauma.dll", "Barotrauma.deps.json", "Barotrauma.pdb",
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"0harmony.dll", "Mono.Cecil.dll",
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"0harmony.dll", "Mono.Cecil.dll",
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"Sigil.dll",
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"Sigil.dll",
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"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
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"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
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@@ -123,7 +121,7 @@ namespace Barotrauma
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return true;
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return true;
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}
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}
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new GUIMessageBox("Restart", $"Lua{additional} updated! Restart your game to apply the changes.");
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new GUIMessageBox("Restart", $"LuaCs updated! Restart your game to apply the changes.");
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msg.Close();
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msg.Close();
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return true;
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return true;
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@@ -13,7 +13,7 @@ namespace Barotrauma
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if (luaPackage == null)
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if (luaPackage == null)
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{
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{
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GameMain.Server.SendChatMessage("Couldn't find the Lua For Barotrauma package.", ChatMessageType.ServerMessageBox);
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GameMain.Server.SendChatMessage("Couldn't find the LuaCs For Barotrauma package.", ChatMessageType.ServerMessageBox);
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return;
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return;
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}
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}
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@@ -23,18 +23,18 @@ namespace Barotrauma
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string[] filesToCopy = new string[]
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string[] filesToCopy = new string[]
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{
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{
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"Barotrauma.dll", "Barotrauma.deps.json",
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"Barotrauma.dll", "Barotrauma.deps.json", "Barotrauma.pdb",
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"0harmony.dll", "Mono.Cecil.dll",
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"0harmony.dll", "Mono.Cecil.dll",
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"Sigil.dll",
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"Sigil.dll",
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"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
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"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
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"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
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"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
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"MoonSharp.Interpreter.dll",
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"MoonSharp.Interpreter.dll",
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"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
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"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
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"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
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"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Runtime.CompilerServices.Unsafe.dll"
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"System.Runtime.CompilerServices.Unsafe.dll"
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};
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};
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filesToCopy = filesToCopy.Concat(Directory.EnumerateFiles(path, "*.dll", SearchOption.AllDirectories)
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filesToCopy = filesToCopy.Concat(Directory.EnumerateFiles(path, "*.dll", SearchOption.AllDirectories)
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.Where(s => s.Contains("mscordaccore_amd64_amd64")).Select(s => Path.GetFileName(s))).ToArray();
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.Where(s => s.Contains("mscordaccore_amd64_amd64")).Select(s => Path.GetFileName(s))).ToArray();
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@@ -43,6 +43,7 @@ namespace Barotrauma
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File.Move("Barotrauma.dll", "Temp/Original/Barotrauma.dll", true);
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File.Move("Barotrauma.dll", "Temp/Original/Barotrauma.dll", true);
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File.Move("Barotrauma.deps.json", "Temp/Original/Barotrauma.deps.json", true);
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File.Move("Barotrauma.deps.json", "Temp/Original/Barotrauma.deps.json", true);
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File.Move("Barotrauma.pdb", "Temp/Original/Barotrauma.pdb", true);
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File.Move("System.Reflection.Metadata.dll", "Temp/Original/System.Reflection.Metadata.dll", true);
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File.Move("System.Reflection.Metadata.dll", "Temp/Original/System.Reflection.Metadata.dll", true);
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File.Move("System.Collections.Immutable.dll", "Temp/Original/System.Collections.Immutable.dll", true);
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File.Move("System.Collections.Immutable.dll", "Temp/Original/System.Collections.Immutable.dll", true);
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@@ -62,7 +63,7 @@ namespace Barotrauma
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}
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}
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catch (UnauthorizedAccessException e)
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catch (UnauthorizedAccessException e)
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{
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{
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LuaCsLogger.LogError("You seem to already have Client Side Lua installed, if you are trying to reinstall, make sure uninstall it first (mainmenu button located top left).", LuaCsMessageOrigin.LuaCs);
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LuaCsLogger.LogError("You seem to already have Client Side LuaCs installed, if you are trying to reinstall, make sure uninstall it first (mainmenu button located top left).", LuaCsMessageOrigin.LuaCs);
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return;
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return;
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}
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}
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@@ -73,7 +74,7 @@ namespace Barotrauma
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return;
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return;
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}
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}
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GameMain.Server.SendChatMessage("Client-Side Lua installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox);
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GameMain.Server.SendChatMessage("Client-Side LuaCs installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox);
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}
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}
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}
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}
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}
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}
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