Added debug symbols to the installer script

This commit is contained in:
EvilFactory
2023-03-06 12:59:55 -03:00
parent 4e0f2e1a49
commit e8ca69dede
2 changed files with 18 additions and 19 deletions
@@ -13,7 +13,7 @@ namespace Barotrauma
if (luaPackage == null)
{
GameMain.Server.SendChatMessage("Couldn't find the Lua For Barotrauma package.", ChatMessageType.ServerMessageBox);
GameMain.Server.SendChatMessage("Couldn't find the LuaCs For Barotrauma package.", ChatMessageType.ServerMessageBox);
return;
}
@@ -23,18 +23,18 @@ namespace Barotrauma
string[] filesToCopy = new string[]
{
"Barotrauma.dll", "Barotrauma.deps.json",
"0harmony.dll", "Mono.Cecil.dll",
"Sigil.dll",
"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
"MoonSharp.Interpreter.dll",
"Barotrauma.dll", "Barotrauma.deps.json", "Barotrauma.pdb",
"0harmony.dll", "Mono.Cecil.dll",
"Sigil.dll",
"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
"MoonSharp.Interpreter.dll",
"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
"System.Runtime.CompilerServices.Unsafe.dll"
"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
"System.Runtime.CompilerServices.Unsafe.dll"
};
filesToCopy = filesToCopy.Concat(Directory.EnumerateFiles(path, "*.dll", SearchOption.AllDirectories)
.Where(s => s.Contains("mscordaccore_amd64_amd64")).Select(s => Path.GetFileName(s))).ToArray();
@@ -43,6 +43,7 @@ namespace Barotrauma
File.Move("Barotrauma.dll", "Temp/Original/Barotrauma.dll", true);
File.Move("Barotrauma.deps.json", "Temp/Original/Barotrauma.deps.json", true);
File.Move("Barotrauma.pdb", "Temp/Original/Barotrauma.pdb", true);
File.Move("System.Reflection.Metadata.dll", "Temp/Original/System.Reflection.Metadata.dll", true);
File.Move("System.Collections.Immutable.dll", "Temp/Original/System.Collections.Immutable.dll", true);
@@ -62,7 +63,7 @@ namespace Barotrauma
}
catch (UnauthorizedAccessException e)
{
LuaCsLogger.LogError("You seem to already have Client Side Lua installed, if you are trying to reinstall, make sure uninstall it first (mainmenu button located top left).", LuaCsMessageOrigin.LuaCs);
LuaCsLogger.LogError("You seem to already have Client Side LuaCs installed, if you are trying to reinstall, make sure uninstall it first (mainmenu button located top left).", LuaCsMessageOrigin.LuaCs);
return;
}
@@ -73,7 +74,7 @@ namespace Barotrauma
return;
}
GameMain.Server.SendChatMessage("Client-Side Lua installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox);
GameMain.Server.SendChatMessage("Client-Side LuaCs installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox);
}
}
}