(9bd8db487) Allow to aim in ladders when not moving.

This commit is contained in:
Joonas Rikkonen
2019-04-02 12:41:18 +03:00
parent 7d8b489319
commit e86d86c41f
9 changed files with 49 additions and 46 deletions
@@ -407,7 +407,7 @@ namespace Barotrauma.Lights
/// <summary>
/// Returns the segments that are facing towards viewPosition
/// </summary>
public void GetVisibleSegments(Vector2 viewPosition, List<Segment> visibleSegments, bool ignoreEdges)
public void GetVisibleSegments(Vector2 viewPosition, List<Segment> visibleSegments)
{
for (int i = 0; i < 4; i++)
{
@@ -453,7 +453,7 @@ namespace Barotrauma.Lights
foreach (ConvexHull hull in hulls)
{
hull.RefreshWorldPositions();
hull.GetVisibleSegments(drawPos, visibleSegments, ignoreEdges: false);
hull.GetVisibleSegments(drawPos, visibleSegments);
}
//Generate new points at the intersections between segments