Borderless windowed mode, mid-round settings menu
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@@ -121,7 +121,9 @@ namespace Barotrauma
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graphicsWidth = Config.GraphicsWidth;
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graphicsHeight = Config.GraphicsHeight;
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Graphics.IsFullScreen = Config.FullScreenEnabled;
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Graphics.HardwareModeSwitch = Config.WindowMode != WindowMode.BorderlessWindowed;
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Graphics.IsFullScreen = Config.WindowMode == WindowMode.Fullscreen || Config.WindowMode == WindowMode.BorderlessWindowed;
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Graphics.PreferredBackBufferWidth = graphicsWidth;
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Graphics.PreferredBackBufferHeight = graphicsHeight;
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Content.RootDirectory = "Content";
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@@ -293,7 +295,7 @@ namespace Barotrauma
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DebugConsole.Update(this, (float)deltaTime);
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paused = (DebugConsole.IsOpen || GUI.PauseMenuOpen) &&
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paused = (DebugConsole.IsOpen || GUI.PauseMenuOpen || GUI.SettingsMenuOpen) &&
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(NetworkMember == null || !NetworkMember.GameStarted);
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if (!paused) Screen.Selected.Update(deltaTime);
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