Unstable 0.1500.1.0 (BaroDev edition)

This commit is contained in:
Markus Isberg
2021-09-03 21:56:31 +09:00
parent 501e02c026
commit e7b7c1a748
143 changed files with 2928 additions and 1356 deletions
@@ -982,7 +982,7 @@ namespace Barotrauma.Items.Components
AIObjectiveContainItem containObjective = null;
if (character.AIController is HumanAIController aiController)
{
containObjective = new AIObjectiveContainItem(character, container.GetContainableItemIdentifiers.ToArray(), container, currentObjective.objectiveManager, spawnItemIfNotFound: spawnItemIfNotFound)
containObjective = new AIObjectiveContainItem(character, container.ContainableItemIdentifiers.ToArray(), container, currentObjective.objectiveManager, spawnItemIfNotFound: spawnItemIfNotFound)
{
targetItemCount = itemCount,
Equip = equip,