Unstable 0.1500.1.0 (BaroDev edition)

This commit is contained in:
Markus Isberg
2021-09-03 21:56:31 +09:00
parent 501e02c026
commit e7b7c1a748
143 changed files with 2928 additions and 1356 deletions
@@ -111,8 +111,7 @@ namespace Barotrauma
public static AbilityEffectType ParseAbilityEffectType(CharacterTalent characterTalent, string abilityEffectTypeString)
{
AbilityEffectType abilityEffectType = AbilityEffectType.Undefined;
if (!Enum.TryParse(abilityEffectTypeString, true, out abilityEffectType))
if (!Enum.TryParse(abilityEffectTypeString, true, out AbilityEffectType abilityEffectType))
{
DebugConsole.ThrowError("Invalid ability effect type \"" + abilityEffectTypeString + "\" in CharacterTalent (" + characterTalent.DebugIdentifier + ")");
}