Unstable 0.1500.1.0 (BaroDev edition)
This commit is contained in:
@@ -148,7 +148,7 @@ namespace Barotrauma
|
||||
|
||||
public virtual void UpdateAnim(float deltaTime) { }
|
||||
|
||||
public virtual void HoldItem(float deltaTime, Item item, Vector2[] handlePos, Vector2 holdPos, Vector2 aimPos, bool aim, float holdAngle, float itemAngleRelativeToHoldAngle = 0.0f) { }
|
||||
public virtual void HoldItem(float deltaTime, Item item, Vector2[] handlePos, Vector2 holdPos, Vector2 aimPos, bool aim, float holdAngle, float itemAngleRelativeToHoldAngle = 0.0f, bool aimingMelee = false) { }
|
||||
|
||||
public virtual void DragCharacter(Character target, float deltaTime) { }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user