Unstable 0.1500.1.0 (BaroDev edition)
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@@ -423,20 +423,24 @@ namespace Barotrauma
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//select wire if both items it's connected to are selected
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var selectedItems = SelectedList.Where(e => e is Item).Cast<Item>().ToList();
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foreach (Item item in selectedItems)
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foreach (Item item in Item.ItemList)
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{
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if (item.Connections == null) continue;
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foreach (Connection c in item.Connections)
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{
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foreach (Wire w in c.Wires)
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{
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if (w == null || SelectedList.Contains(w.Item)) continue;
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var wire = item.GetComponent<Wire>();
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if (wire == null) { continue; }
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Item item0 = wire.Connections[0]?.Item;
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Item item1 = wire.Connections[1]?.Item;
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if (w.OtherConnection(c) != null && SelectedList.Contains(w.OtherConnection(c).Item))
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{
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SelectedList.Add(w.Item);
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}
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}
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if (item0 == null && item1 != null)
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{
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item0 = Item.ItemList.Find(it => it.GetComponent<ConnectionPanel>()?.DisconnectedWires.Contains(wire) ?? false);
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}
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else if (item0 != null && item1 == null)
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{
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item1 = Item.ItemList.Find(it => it.GetComponent<ConnectionPanel>()?.DisconnectedWires.Contains(wire) ?? false);
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}
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if (item0 != null && item1 != null && SelectedList.Contains(item0) && SelectedList.Contains(item1))
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{
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SelectedList.Add(item);
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}
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}
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@@ -326,7 +326,7 @@ namespace Barotrauma
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depthSortedDamageable.Insert(i, structure);
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}
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}
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foreach (Structure s in depthSortedDamageable)
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{
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s.DrawDamage(spriteBatch, damageEffect, editing);
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@@ -418,8 +418,8 @@ namespace Barotrauma
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float scale = 0.9f;
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GUIFrame hullContainer = new GUIFrame(new RectTransform(
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(parentAspectRatio > aspectRatio ? new Vector2(aspectRatio / parentAspectRatio, 1.0f) : new Vector2(1.0f, parentAspectRatio / aspectRatio)) * scale,
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parent.RectTransform, Anchor.Center),
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(parentAspectRatio > aspectRatio ? new Vector2(aspectRatio / parentAspectRatio, 1.0f) : new Vector2(1.0f, parentAspectRatio / aspectRatio)) * scale,
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parent.RectTransform, Anchor.Center),
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style: null)
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{
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UserData = "hullcontainer"
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@@ -444,9 +444,9 @@ namespace Barotrauma
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{
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if (!combinedHulls.ContainsKey(hull))
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{
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combinedHulls.Add(hull, new HashSet<Hull>());
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combinedHulls.Add(hull, new HashSet<Hull>());
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}
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combinedHulls[hull].Add(linkedHull);
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}
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}
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@@ -454,14 +454,14 @@ namespace Barotrauma
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foreach (Hull hull in hullList)
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{
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Vector2 relativeHullPos = new Vector2(
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(hull.WorldRect.X - worldBorders.X) / (float)worldBorders.Width,
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(hull.WorldRect.X - worldBorders.X) / (float)worldBorders.Width,
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(worldBorders.Y - hull.WorldRect.Y) / (float)worldBorders.Height);
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Vector2 relativeHullSize = new Vector2(hull.Rect.Width / (float)worldBorders.Width, hull.Rect.Height / (float)worldBorders.Height);
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bool hideHull = combinedHulls.ContainsKey(hull) || combinedHulls.Values.Any(hh => hh.Contains(hull));
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if (hideHull) { continue; }
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Color color = Color.DarkCyan * 0.8f;
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var hullFrame = new GUIFrame(new RectTransform(relativeHullSize, hullContainer.RectTransform) { RelativeOffset = relativeHullPos }, style: "MiniMapRoom", color: color)
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@@ -477,7 +477,7 @@ namespace Barotrauma
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MiniMapHullData data = ConstructLinkedHulls(mainHull, linkedHulls, hullContainer, worldBorders);
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Vector2 relativeHullPos = new Vector2(
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(data.Bounds.X - worldBorders.X) / worldBorders.Width,
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(data.Bounds.X - worldBorders.X) / worldBorders.Width,
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(worldBorders.Y - data.Bounds.Y) / worldBorders.Height);
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Vector2 relativeHullSize = new Vector2(data.Bounds.Width / worldBorders.Width, data.Bounds.Height / worldBorders.Height);
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@@ -507,9 +507,6 @@ namespace Barotrauma
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var (parentW, parentH) = hullContainer.Rect.Size.ToVector2();
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Vector2 size = new Vector2(rect.Width / parentW, rect.Height / parentH);
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// TODO this won't be required if we some day switch RectTransform to use RectangleF
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const float padding = 0.001f;
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size.X += padding;
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size.Y += padding;
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Vector2 pos = new Vector2(rect.X / parentW, rect.Y / parentH);
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GUIFrame hullFrame = new GUIFrame(new RectTransform(size, hullContainer.RectTransform) { RelativeOffset = pos }, style: "ScanLinesSeamless", color: color)
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@@ -586,7 +583,7 @@ namespace Barotrauma
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wRect.Y = -wRect.Y;
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var (posX, posY) = new Vector2(
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(wRect.X - worldBorders.X) / (float)worldBorders.Width,
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(wRect.X - worldBorders.X) / (float)worldBorders.Width,
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(worldBorders.Y - wRect.Y) / (float)worldBorders.Height);
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var (scaleX, scaleY) = new Vector2(wRect.Width / (float)worldBorders.Width, wRect.Height / (float)worldBorders.Height);
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@@ -629,7 +626,7 @@ namespace Barotrauma
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}
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}
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if (Info.Type != SubmarineType.OutpostModule ||
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if (Info.Type != SubmarineType.OutpostModule ||
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(Info.OutpostModuleInfo?.ModuleFlags.Any(f => !f.Equals("hallwayvertical", StringComparison.OrdinalIgnoreCase) && !f.Equals("hallwayhorizontal", StringComparison.OrdinalIgnoreCase)) ?? true))
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{
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if (!WayPoint.WayPointList.Any(wp => wp.ShouldBeSaved && wp.SpawnType == SpawnType.Path))
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@@ -697,7 +694,7 @@ namespace Barotrauma
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int wireCount = item.Connections[i].Wires.Count(w => w != null);
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if (doorLinks + wireCount > item.Connections[i].MaxWires)
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{
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errorMsgs.Add(TextManager.GetWithVariables("InsufficientFreeConnectionsWarning",
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errorMsgs.Add(TextManager.GetWithVariables("InsufficientFreeConnectionsWarning",
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new string[] { "[doorcount]", "[freeconnectioncount]" },
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new string[] { doorLinks.ToString(), (item.Connections[i].MaxWires - wireCount).ToString() }));
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break;
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@@ -794,7 +791,7 @@ namespace Barotrauma
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return SubEditorScreen.SuppressedWarnings.Contains(type);
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}
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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{
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if (type != ServerNetObject.ENTITY_POSITION)
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