Option to choose mission type in mp
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@@ -66,7 +66,7 @@ namespace Barotrauma
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get { return shiftSummary; }
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}
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public GameSession(Submarine submarine, string saveFile, GameModePreset gameModePreset = null)
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public GameSession(Submarine submarine, string saveFile, GameModePreset gameModePreset = null, string missionType="")
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{
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GameMain.GameSession = this;
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@@ -81,7 +81,7 @@ namespace Barotrauma
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infoButton = new GUIButton(new Rectangle(10, 10, 100, 20), "Info", GUI.Style, null);
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infoButton.OnClicked = ToggleInfoFrame;
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if (gameModePreset!=null) gameMode = gameModePreset.Instantiate();
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if (gameModePreset!=null) gameMode = gameModePreset.Instantiate(missionType);
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this.submarine = submarine;
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}
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