(ad183c440) Removed: SteamWorkshop disabling on MacOS

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:33:13 +03:00
parent c2e039be19
commit e768df7859
11 changed files with 318 additions and 158 deletions
@@ -200,9 +200,9 @@ namespace Barotrauma
OnClicked = SelectTab
};
#if OSX && !DEBUG
/*#if OSX && !DEBUG
steamWorkshopButton.Text += " (Not yet available on MacOS)";
#endif
#endif*/
}
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SubEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
@@ -725,7 +725,6 @@ namespace Barotrauma
public override void Update(double deltaTime)
{
#if !DEBUG
#if !OSX
if (Steam.SteamManager.USE_STEAM)
{
if (GameMain.Config.UseSteamMatchmaking)
@@ -735,16 +734,6 @@ namespace Barotrauma
}
steamWorkshopButton.Enabled = Steam.SteamManager.IsInitialized;
}
#else
if (Steam.SteamManager.USE_STEAM)
{
if (GameMain.Config.UseSteamMatchmaking)
{
joinServerButton.Enabled = Steam.SteamManager.IsInitialized;
hostServerButton.Enabled = Steam.SteamManager.IsInitialized;
}
}
#endif
#else
joinServerButton.Enabled = true;
hostServerButton.Enabled = true;
@@ -789,6 +778,10 @@ namespace Barotrauma
GUI.Draw(Cam, spriteBatch);
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
GUI.Draw(Cam, spriteBatch);
GUI.Draw(Cam, spriteBatch);
#if DEBUG