tryChangeClientName, LidgrenHandleConnection, handlePendingClient hooks and some other things

This commit is contained in:
Evil Factory
2021-12-28 12:37:51 -03:00
parent 71e39f1422
commit e6d170329a
7 changed files with 57 additions and 5 deletions
@@ -166,6 +166,8 @@ RegisterBarotrauma("GameScreen")
RegisterBarotrauma("GameSession")
RegisterBarotrauma("CampaignMode")
RegisterBarotrauma("DebugConsole+Command")
RegisterBarotrauma("TextManager")
local descriptor = RegisterBarotrauma("NetLobbyScreen")
@@ -183,6 +185,8 @@ RegisterBarotrauma("Networking.DeliveryMethod")
RegisterBarotrauma("Networking.NetEntityEvent")
RegisterBarotrauma("Networking.NetEntityEvent+Type")
RegisterBarotrauma("Networking.INetSerializable")
RegisterBarotrauma("Networking.DisconnectReason")
LuaUserData.RegisterType("Lidgren.Network.NetIncomingMessage")
RegisterBarotrauma("Rand+RandSync")
RegisterBarotrauma("Skill")
@@ -218,8 +222,8 @@ AddCallMetaMember(LuaUserData.RegisterType("Microsoft.Xna.Framework.Point"))
AddCallMetaMember(LuaUserData.RegisterType("Microsoft.Xna.Framework.Rectangle"))
if SERVER then
RegisterBarotrauma("Networking.ServerPeer")
RegisterBarotrauma("Networking.ServerPeer+PendingClient")
RegisterBarotrauma("Traitor")
RegisterBarotrauma("Traitor+TraitorMission")