(77d1794a) Tester's build January 10th, 2020
This commit is contained in:
@@ -0,0 +1,230 @@
|
||||
using Barotrauma.Items.Components;
|
||||
using Microsoft.Xna.Framework;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Xml.Linq;
|
||||
using System.Linq;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
class Order
|
||||
{
|
||||
public static Dictionary<string, Order> Prefabs { get; private set; }
|
||||
public static List<Order> PrefabList { get; private set; }
|
||||
public static Order GetPrefab(string identifier)
|
||||
{
|
||||
if (!Prefabs.TryGetValue(identifier, out Order order))
|
||||
{
|
||||
DebugConsole.ThrowError($"Cannot find an order with the identifier '{identifier}'!");
|
||||
}
|
||||
return order;
|
||||
}
|
||||
|
||||
public Order Prefab
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
|
||||
public readonly Sprite SymbolSprite;
|
||||
|
||||
public readonly Type ItemComponentType;
|
||||
public readonly string[] ItemIdentifiers;
|
||||
|
||||
public readonly string Identifier;
|
||||
|
||||
public readonly Color Color;
|
||||
|
||||
//if true, the order is issued to all available characters
|
||||
public bool TargetAllCharacters;
|
||||
|
||||
public readonly float FadeOutTime;
|
||||
|
||||
public Entity TargetEntity;
|
||||
public ItemComponent TargetItemComponent;
|
||||
public readonly bool UseController;
|
||||
public Controller ConnectedController;
|
||||
|
||||
public Character OrderGiver;
|
||||
|
||||
//legacy support
|
||||
public readonly string[] AppropriateJobs;
|
||||
public readonly string[] Options;
|
||||
public readonly string[] OptionNames;
|
||||
|
||||
static Order()
|
||||
{
|
||||
Prefabs = new Dictionary<string, Order>();
|
||||
|
||||
foreach (ContentFile file in GameMain.Instance.GetFilesOfType(ContentType.Orders))
|
||||
{
|
||||
XDocument doc = XMLExtensions.TryLoadXml(file.Path);
|
||||
if (doc == null) { continue; }
|
||||
var mainElement = doc.Root;
|
||||
bool allowOverriding = false;
|
||||
if (doc.Root.IsOverride())
|
||||
{
|
||||
mainElement = doc.Root.FirstElement();
|
||||
allowOverriding = true;
|
||||
}
|
||||
foreach (XElement sourceElement in mainElement.Elements())
|
||||
{
|
||||
var orderElement = sourceElement.IsOverride() ? sourceElement.FirstElement() : sourceElement;
|
||||
string name = orderElement.Name.ToString();
|
||||
if (name.Equals("order", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
string identifier = orderElement.GetAttributeString("identifier", null);
|
||||
if (string.IsNullOrWhiteSpace(identifier))
|
||||
{
|
||||
DebugConsole.ThrowError($"Error in file {file.Path}: The order element '{name}' does not have an identifier! All orders must have a unique identifier.");
|
||||
continue;
|
||||
}
|
||||
if (Prefabs.TryGetValue(identifier, out Order duplicate))
|
||||
{
|
||||
if (allowOverriding || sourceElement.IsOverride())
|
||||
{
|
||||
DebugConsole.NewMessage($"Overriding an existing order '{identifier}' with another one defined in '{file.Path}'", Color.Yellow);
|
||||
Prefabs.Remove(identifier);
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugConsole.ThrowError($"Error in file {file.Path}: Duplicate element with the idenfitier '{identifier}' found in '{file.Path}'! All orders must have a unique identifier. Use <override></override> tags to override an order with the same identifier.");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
var newOrder = new Order(orderElement);
|
||||
newOrder.Prefab = newOrder;
|
||||
Prefabs.Add(identifier, newOrder);
|
||||
}
|
||||
}
|
||||
}
|
||||
PrefabList = new List<Order>(Prefabs.Values);
|
||||
}
|
||||
|
||||
private Order(XElement orderElement)
|
||||
{
|
||||
Identifier = orderElement.GetAttributeString("identifier", "");
|
||||
Name = TextManager.Get("OrderName." + Identifier, true) ?? "Name not found";
|
||||
|
||||
string targetItemType = orderElement.GetAttributeString("targetitemtype", "");
|
||||
if (!string.IsNullOrWhiteSpace(targetItemType))
|
||||
{
|
||||
try
|
||||
{
|
||||
ItemComponentType = Type.GetType("Barotrauma.Items.Components." + targetItemType, true, true);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugConsole.ThrowError("Error in the order definitions: item component type " + targetItemType + " not found", e);
|
||||
}
|
||||
}
|
||||
|
||||
ItemIdentifiers = orderElement.GetAttributeStringArray("targetitemidentifiers", new string[0], trim: true, convertToLowerInvariant: true);
|
||||
Color = orderElement.GetAttributeColor("color", Color.White);
|
||||
FadeOutTime = orderElement.GetAttributeFloat("fadeouttime", 0.0f);
|
||||
UseController = orderElement.GetAttributeBool("usecontroller", false);
|
||||
TargetAllCharacters = orderElement.GetAttributeBool("targetallcharacters", false);
|
||||
AppropriateJobs = orderElement.GetAttributeStringArray("appropriatejobs", new string[0]);
|
||||
Options = orderElement.GetAttributeStringArray("options", new string[0]);
|
||||
|
||||
string translatedOptionNames = TextManager.Get("OrderOptions." + Identifier, true);
|
||||
if (translatedOptionNames == null)
|
||||
{
|
||||
OptionNames = orderElement.GetAttributeStringArray("optionnames", new string[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
string[] splitOptionNames = translatedOptionNames.Split(',', ',');
|
||||
OptionNames = new string[Options.Length];
|
||||
for (int i = 0; i < Options.Length && i < splitOptionNames.Length; i++)
|
||||
{
|
||||
OptionNames[i] = splitOptionNames[i].Trim();
|
||||
}
|
||||
}
|
||||
|
||||
if (OptionNames.Length != Options.Length)
|
||||
{
|
||||
DebugConsole.ThrowError("Error in Order " + Name + " - the number of option names doesn't match the number of options.");
|
||||
OptionNames = Options;
|
||||
}
|
||||
|
||||
foreach (XElement subElement in orderElement.Elements())
|
||||
{
|
||||
switch (subElement.Name.ToString().ToLowerInvariant())
|
||||
{
|
||||
case "sprite":
|
||||
SymbolSprite = new Sprite(subElement, lazyLoad: true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Order(Order prefab, Entity targetEntity, ItemComponent targetItem, Character orderGiver = null)
|
||||
{
|
||||
Prefab = prefab;
|
||||
|
||||
Name = prefab.Name;
|
||||
Identifier = prefab.Identifier;
|
||||
ItemComponentType = prefab.ItemComponentType;
|
||||
Options = prefab.Options;
|
||||
SymbolSprite = prefab.SymbolSprite;
|
||||
Color = prefab.Color;
|
||||
UseController = prefab.UseController;
|
||||
TargetAllCharacters = prefab.TargetAllCharacters;
|
||||
AppropriateJobs = prefab.AppropriateJobs;
|
||||
FadeOutTime = prefab.FadeOutTime;
|
||||
OrderGiver = orderGiver;
|
||||
|
||||
TargetEntity = targetEntity;
|
||||
if (targetItem != null)
|
||||
{
|
||||
if (UseController)
|
||||
{
|
||||
//try finding the controller with the simpler non-recursive method first
|
||||
ConnectedController =
|
||||
targetItem.Item.GetConnectedComponents<Controller>().FirstOrDefault() ??
|
||||
targetItem.Item.GetConnectedComponents<Controller>(recursive: true).FirstOrDefault();
|
||||
}
|
||||
TargetEntity = targetItem.Item;
|
||||
TargetItemComponent = targetItem;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasAppropriateJob(Character character)
|
||||
{
|
||||
if (character.Info == null || character.Info.Job == null) { return false; }
|
||||
if (character.Info.Job.Prefab.AppropriateOrders.Any(appropriateOrderId => Identifier == appropriateOrderId)) { return true; }
|
||||
|
||||
if (!JobPrefab.Prefabs.Any(jp => jp.AppropriateOrders.Contains(Identifier)) &&
|
||||
(AppropriateJobs == null || AppropriateJobs.Length == 0))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
for (int i = 0; i < AppropriateJobs.Length; i++)
|
||||
{
|
||||
if (character.Info.Job.Prefab.Identifier.ToLowerInvariant() == AppropriateJobs[i].ToLowerInvariant()) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public string GetChatMessage(string targetCharacterName, string targetRoomName, bool givingOrderToSelf, string orderOption = "")
|
||||
{
|
||||
orderOption = orderOption ?? "";
|
||||
|
||||
string messageTag = (givingOrderToSelf && !TargetAllCharacters ? "OrderDialogSelf." : "OrderDialog.") + Identifier;
|
||||
if (!string.IsNullOrEmpty(orderOption)) messageTag += "." + orderOption;
|
||||
|
||||
if (targetCharacterName == null) targetCharacterName = "";
|
||||
if (targetRoomName == null) targetRoomName = "";
|
||||
string msg = TextManager.GetWithVariables(messageTag, new string[2] { "[name]", "[roomname]" }, new string[2] { targetCharacterName, targetRoomName }, new bool[2] { false, true }, true);
|
||||
if (msg == null) return "";
|
||||
|
||||
return msg;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user