(77d1794a) Tester's build January 10th, 2020

This commit is contained in:
juanjp600
2020-01-10 14:42:38 -03:00
parent c02da46ef5
commit e6a08d715b
4529 changed files with 1145046 additions and 218950 deletions
@@ -0,0 +1,23 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma.Items.Components
{
partial class MotionSensor : IDrawableComponent
{
public Vector2 DrawSize
{
get { return new Vector2(rangeX, rangeY) * 2.0f; }
}
public void Draw(SpriteBatch spriteBatch, bool editing, float itemDepth = -1)
{
if (!editing || !MapEntity.SelectedList.Contains(item)) return;
Vector2 pos = item.WorldPosition + detectOffset;
pos.Y = -pos.Y;
GUI.DrawRectangle(spriteBatch, pos - new Vector2(rangeX, rangeY), new Vector2(rangeX, rangeY) * 2.0f, Color.Cyan * 0.5f, isFilled: false, thickness: 2);
}
}
}