(143d158cb) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:25:02 +03:00
parent 9fab69663b
commit e4f41789b0
18 changed files with 594 additions and 814 deletions
@@ -721,6 +721,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get
@@ -28,6 +28,10 @@ namespace Barotrauma
RequiredAdjacentLocations = element.GetAttributeStringArray("requiredadjacentlocations", new string[0]).ToList();
Messages = TextManager.GetAll("LocationChange." + currentType + ".ChangeTo." + ChangeToType);
if (Messages == null)
{
DebugConsole.ThrowError("No messages defined for the location type change " + currentType + " -> " + ChangeToType);
}
}
}
}
@@ -428,17 +428,17 @@ namespace Barotrauma
//prevent rewiring
connectionPanel.Locked = true;
}
else if (ic is Pickable pickable)
else if (ic is Holdable holdable && holdable.Attached)
{
//prevent picking up (or deattaching) items
//prevent deattaching items from walls
#if CLIENT
if (GameMain.GameSession?.GameMode is TutorialMode)
{
continue;
}
#endif
pickable.CanBePicked = false;
pickable.CanBeSelected = false;
holdable.CanBePicked = false;
holdable.CanBeSelected = false;
}
}
}