(143d158cb) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:25:02 +03:00
parent 9fab69663b
commit e4f41789b0
18 changed files with 594 additions and 814 deletions
@@ -108,18 +108,18 @@ namespace Barotrauma
{
float scale = Math.Min(Rect.Width / uiSprite.Sprite.size.X, Rect.Height / uiSprite.Sprite.size.Y);
spriteBatch.Draw(uiSprite.Sprite.Texture, Rect.Center.ToVector2(), uiSprite.Sprite.SourceRect, currColor * (currColor.A / 255.0f), Rotation, uiSprite.Sprite.size / 2,
Scale * scale, SpriteEffects.None, 0.0f);
Scale * scale, SpriteEffects, 0.0f);
}
else
{
uiSprite.Draw(spriteBatch, Rect, currColor * (currColor.A / 255.0f), SpriteEffects.None);
uiSprite.Draw(spriteBatch, Rect, currColor * (currColor.A / 255.0f), SpriteEffects);
}
}
}
else if (sprite?.Texture != null)
{
spriteBatch.Draw(sprite.Texture, Rect.Center.ToVector2(), sourceRect, currColor * (currColor.A / 255.0f), Rotation, sprite.size / 2,
Scale, SpriteEffects.None, 0.0f);
Scale, SpriteEffects, 0.0f);
}
}