Removing the obstruction element without flickering, better looking (& working) radar
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@@ -699,6 +699,7 @@ namespace Barotrauma
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if (GameMain.NetworkMember.CharacterInfo == null) return true;
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GameMain.NetworkMember.CharacterInfo.HeadSpriteId += dir;
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if (GameMain.Client != null) GameMain.Client.SendCharacterData();
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UpdatePreviewPlayer(GameMain.NetworkMember.CharacterInfo);
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