Picking items from outside the sub, replcaed fabricator.png with separate sprites for each machine, descriptions moved from itemprefab to the mapentityprefab base class, editortutorial progress
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@@ -69,7 +69,7 @@ namespace Barotrauma.Items.Components
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if (character == null
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|| character.SelectedConstruction != item
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|| Vector2.Distance(character.SimPosition, item.SimPosition) > item.PickDistance * 1.5f)
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|| Vector2.Distance(character.Position, item.Position) > item.PickDistance * 1.5f)
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{
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if (character != null)
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{
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