Picking items from outside the sub, replcaed fabricator.png with separate sprites for each machine, descriptions moved from itemprefab to the mapentityprefab base class, editortutorial progress
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@@ -108,7 +108,7 @@ namespace Barotrauma
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if (item != null)
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{
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allowedDistance = Math.Max(item.PickDistance, allowedDistance);
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allowedDistance = Math.Max(ConvertUnits.ToSimUnits(item.PickDistance), allowedDistance);
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if (item.IsInsideTrigger(character.WorldPosition)) completed = true;
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}
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