(869ac975f) Merge branch 'master' into dev

This commit is contained in:
Joonas Rikkonen
2019-06-12 16:43:56 +03:00
parent eaf4f6afb8
commit e3ca616fff
28 changed files with 372 additions and 162 deletions
@@ -442,7 +442,8 @@ namespace Barotrauma
if (draggingItemToWorld) if (draggingItemToWorld)
{ {
if (item.OwnInventory == null || if (item.OwnInventory == null ||
!item.OwnInventory.CanBePut(CharacterInventory.draggingItem)) !item.OwnInventory.CanBePut(CharacterInventory.draggingItem) ||
!CanAccessInventory(item.OwnInventory))
{ {
continue; continue;
} }
@@ -139,7 +139,7 @@ namespace Barotrauma
foreach (Item item in Item.ItemList) foreach (Item item in Item.ItemList)
{ {
if (!item.Repairables.Any(r => item.Condition < r.ShowRepairUIThreshold)) { continue; } if (!item.Repairables.Any(r => item.Condition < r.ShowRepairUIThreshold)) { continue; }
if (!Submarine.VisibleEntities.Contains(item)) { continue; } if (Submarine.VisibleEntities != null && !Submarine.VisibleEntities.Contains(item)) { continue; }
Vector2 diff = item.WorldPosition - character.WorldPosition; Vector2 diff = item.WorldPosition - character.WorldPosition;
if (Submarine.CheckVisibility(character.SimPosition, character.SimPosition + ConvertUnits.ToSimUnits(diff)) == null) if (Submarine.CheckVisibility(character.SimPosition, character.SimPosition + ConvertUnits.ToSimUnits(diff)) == null)
@@ -449,12 +449,11 @@ namespace Barotrauma
{ {
float depth = ActiveSprite.Depth - 0.0000015f; float depth = ActiveSprite.Depth - 0.0000015f;
// TODO: enable when the damage overlay textures have been remade. DamagedSprite.Draw(spriteBatch,
//DamagedSprite.Draw(spriteBatch, new Vector2(body.DrawPosition.X, -body.DrawPosition.Y),
// new Vector2(body.DrawPosition.X, -body.DrawPosition.Y), color * Math.Min(damageOverlayStrength, 1.0f), ActiveSprite.Origin,
// color * Math.Min(damageOverlayStrength, 1.0f), ActiveSprite.Origin, -body.DrawRotation,
// -body.DrawRotation, 1.0f, spriteEffect, depth);
// 1.0f, spriteEffect, depth);
} }
if (GameMain.DebugDraw) if (GameMain.DebugDraw)
@@ -148,7 +148,14 @@ namespace Barotrauma
//find the parent GUIListBox highest in the hierarchy //find the parent GUIListBox highest in the hierarchy
for (int i = parentHierarchy.Count - 1; i >= 0; i--) for (int i = parentHierarchy.Count - 1; i >= 0; i--)
{ {
if (parentHierarchy[i].GUIComponent is GUIListBox) return parentHierarchy[i]; if (parentHierarchy[i].GUIComponent is GUIListBox)
{
if (parentHierarchy[i].Parent != null && parentHierarchy[i].Parent.GUIComponent != null)
{
return parentHierarchy[i].Parent;
}
return parentHierarchy[i];
}
} }
//or just go with the direct parent if there are no listboxes in the hierarchy //or just go with the direct parent if there are no listboxes in the hierarchy
parentHierarchy.Clear(); parentHierarchy.Clear();
@@ -40,6 +40,9 @@ namespace Barotrauma
{ {
ToolBox.IsProperFilenameCase(file); ToolBox.IsProperFilenameCase(file);
doc = XDocument.Load(file, LoadOptions.SetBaseUri); doc = XDocument.Load(file, LoadOptions.SetBaseUri);
if (doc == null) { throw new Exception("doc is null"); }
if (doc.Root == null) { throw new Exception("doc.Root is null"); }
if (doc.Root.Elements() == null) { throw new Exception("doc.Root.Elements() is null"); }
} }
catch (Exception e) catch (Exception e)
{ {
@@ -113,26 +116,34 @@ namespace Barotrauma
private void RescaleFonts() private void RescaleFonts()
{ {
if (configElement == null) { return; }
if (configElement.Elements() == null) { return; }
foreach (XElement subElement in configElement.Elements()) foreach (XElement subElement in configElement.Elements())
{ {
switch (subElement.Name.ToString().ToLowerInvariant()) switch (subElement.Name.ToString().ToLowerInvariant())
{ {
case "font": case "font":
if (Font == null) { continue; }
Font.Size = GetFontSize(subElement); Font.Size = GetFontSize(subElement);
break; break;
case "smallfont": case "smallfont":
if (SmallFont == null) { continue; }
SmallFont.Size = GetFontSize(subElement); SmallFont.Size = GetFontSize(subElement);
break; break;
case "largefont": case "largefont":
if (LargeFont == null) { continue; }
LargeFont.Size = GetFontSize(subElement); LargeFont.Size = GetFontSize(subElement);
break; break;
case "objectivetitle": case "objectivetitle":
if (ObjectiveTitleFont == null) { continue; }
ObjectiveTitleFont.Size = GetFontSize(subElement); ObjectiveTitleFont.Size = GetFontSize(subElement);
break; break;
case "objectivename": case "objectivename":
if (ObjectiveNameFont == null) { continue; }
ObjectiveNameFont.Size = GetFontSize(subElement); ObjectiveNameFont.Size = GetFontSize(subElement);
break; break;
case "videotitle": case "videotitle":
if (VideoTitleFont == null) { continue; }
VideoTitleFont.Size = GetFontSize(subElement); VideoTitleFont.Size = GetFontSize(subElement);
break; break;
} }
@@ -20,8 +20,8 @@ namespace Barotrauma
/// </summary> /// </summary>
const float CharacterWaitOnSwitch = 10.0f; const float CharacterWaitOnSwitch = 10.0f;
private List<CharacterInfo> characterInfos = new List<CharacterInfo>(); private readonly List<CharacterInfo> characterInfos = new List<CharacterInfo>();
private List<Character> characters = new List<Character>(); private readonly List<Character> characters = new List<Character>();
private Point screenResolution; private Point screenResolution;
@@ -256,6 +256,18 @@ namespace Barotrauma
{ {
if (c.Info == null || c.Inventory == null) { continue; } if (c.Info == null || c.Inventory == null) { continue; }
var inventoryElement = new XElement("inventory"); var inventoryElement = new XElement("inventory");
// Recharge headset batteries
var headset = c.Inventory.FindItemByIdentifier("headset");
if (headset != null)
{
var battery = headset.OwnInventory.FindItemByTag("loadable");
if (battery != null)
{
battery.Condition = battery.MaxCondition;
}
}
c.SaveInventory(c.Inventory, inventoryElement); c.SaveInventory(c.Inventory, inventoryElement);
c.Info.InventoryData = inventoryElement; c.Info.InventoryData = inventoryElement;
c.Inventory?.DeleteAllItems(); c.Inventory?.DeleteAllItems();
@@ -620,6 +620,7 @@ namespace Barotrauma
{ {
if (DraggingItemToWorld && if (DraggingItemToWorld &&
Character.Controlled.FocusedItem?.OwnInventory != null && Character.Controlled.FocusedItem?.OwnInventory != null &&
Character.Controlled.FocusedItem.OwnInventory.CanBePut(draggingItem) &&
Character.Controlled.FocusedItem.OwnInventory.TryPutItem(draggingItem, Character.Controlled)) Character.Controlled.FocusedItem.OwnInventory.TryPutItem(draggingItem, Character.Controlled))
{ {
GUI.PlayUISound(GUISoundType.PickItem); GUI.PlayUISound(GUISoundType.PickItem);
@@ -82,7 +82,7 @@ namespace Barotrauma
center.Y -= center.Y % Submarine.GridSize.Y; center.Y -= center.Y % Submarine.GridSize.Y;
MapEntity.SelectedList.Clear(); MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(assemblyEntities); assemblyEntities.ForEach(e => MapEntity.AddSelection(e));
foreach (MapEntity mapEntity in assemblyEntities) foreach (MapEntity mapEntity in assemblyEntities)
{ {
@@ -142,24 +142,27 @@ namespace Barotrauma
backgroundPos.Y = -backgroundPos.Y; backgroundPos.Y = -backgroundPos.Y;
backgroundPos *= 0.05f; backgroundPos *= 0.05f;
if (level.GenerationParams.BackgroundTopSprite != null)
if (backgroundPos.Y < 1024)
{ {
if (backgroundPos.Y < 0 && level.GenerationParams.BackgroundTopSprite != null) int backgroundSize = (int)level.GenerationParams.BackgroundTopSprite.size.Y;
if (backgroundPos.Y < backgroundSize)
{ {
var backgroundTop = level.GenerationParams.BackgroundTopSprite; if (backgroundPos.Y < 0)
backgroundTop.SourceRect = new Rectangle((int)backgroundPos.X, (int)backgroundPos.Y, 1024, (int)Math.Min(-backgroundPos.Y, 1024)); {
backgroundTop.DrawTiled(spriteBatch, Vector2.Zero, new Vector2(GameMain.GraphicsWidth, Math.Min(-backgroundPos.Y, GameMain.GraphicsHeight)), var backgroundTop = level.GenerationParams.BackgroundTopSprite;
color: level.BackgroundTextureColor); backgroundTop.SourceRect = new Rectangle((int)backgroundPos.X, (int)backgroundPos.Y, backgroundSize, (int)Math.Min(-backgroundPos.Y, backgroundSize));
} backgroundTop.DrawTiled(spriteBatch, Vector2.Zero, new Vector2(GameMain.GraphicsWidth, Math.Min(-backgroundPos.Y, GameMain.GraphicsHeight)),
if (backgroundPos.Y > -1024 && level.GenerationParams.BackgroundSprite != null) color: level.BackgroundTextureColor);
{ }
var background = level.GenerationParams.BackgroundSprite; if (-backgroundPos.Y < GameMain.GraphicsHeight && level.GenerationParams.BackgroundSprite != null)
background.SourceRect = new Rectangle((int)backgroundPos.X, (int)Math.Max(backgroundPos.Y, 0), 1024, 1024); {
background.DrawTiled(spriteBatch, var background = level.GenerationParams.BackgroundSprite;
(backgroundPos.Y < 0) ? new Vector2(0.0f, (int)-backgroundPos.Y) : Vector2.Zero, background.SourceRect = new Rectangle((int)backgroundPos.X, (int)Math.Max(backgroundPos.Y, 0), backgroundSize, backgroundSize);
new Vector2(GameMain.GraphicsWidth, (int)Math.Ceiling(1024 - backgroundPos.Y)), background.DrawTiled(spriteBatch,
color: level.BackgroundTextureColor); (backgroundPos.Y < 0) ? new Vector2(0.0f, (int)-backgroundPos.Y) : Vector2.Zero,
new Vector2(GameMain.GraphicsWidth, (int)Math.Min(Math.Ceiling(backgroundSize - backgroundPos.Y), backgroundSize)),
color: level.BackgroundTextureColor);
}
} }
} }
@@ -479,6 +479,60 @@ namespace Barotrauma
}; };
} }
public static void AddSelection(MapEntity entity)
{
if (selectedList.Contains(entity)) { return; }
selectedList.Add(entity);
HandleDoorGapLinks(entity,
onGapFound: (door, gap) =>
{
door.RefreshLinkedGap();
if (!selectedList.Contains(gap))
{
selectedList.Add(gap);
}
},
onDoorFound: (door, gap) =>
{
if (!selectedList.Contains(door.Item))
{
selectedList.Add(door.Item);
}
});
}
private static void HandleDoorGapLinks(MapEntity entity, Action<Door, Gap> onGapFound, Action<Door, Gap> onDoorFound)
{
if (entity is Item i)
{
var door = i.GetComponent<Door>();
if (door != null)
{
var gap = door.LinkedGap;
if (gap != null)
{
onGapFound(door, gap);
}
}
}
else if (entity is Gap gap)
{
var door = gap.ConnectedDoor;
if (door != null)
{
onDoorFound(door, gap);
}
}
}
public static void RemoveSelection(MapEntity entity)
{
selectedList.Remove(entity);
HandleDoorGapLinks(entity,
onGapFound: (door, gap) => selectedList.Remove(gap),
onDoorFound: (door, gap) => selectedList.Remove(door.Item));
}
static partial void UpdateAllProjSpecific(float deltaTime) static partial void UpdateAllProjSpecific(float deltaTime)
{ {
var entitiesToRender = Submarine.VisibleEntities ?? mapEntityList; var entitiesToRender = Submarine.VisibleEntities ?? mapEntityList;
@@ -550,7 +604,7 @@ namespace Barotrauma
if (editingHUD != null) if (editingHUD != null)
{ {
if (selectedList.Count == 0 || editingHUD.UserData != selectedList[0]) if (FilteredSelectedList.Count == 0 || editingHUD.UserData != FilteredSelectedList[0])
{ {
foreach (GUIComponent component in editingHUD.Children) foreach (GUIComponent component in editingHUD.Children)
{ {
@@ -561,21 +615,56 @@ namespace Barotrauma
editingHUD = null; editingHUD = null;
} }
} }
FilteredSelectedList.Clear();
if (selectedList.Count == 0) return; if (selectedList.Count == 0) return;
foreach (var e in selectedList)
if (editingHUD != null)
{ {
selectedList[0].UpdateEditing(cam); if (e is Gap) { continue; }
if (selectedList[0].ResizeHorizontal || selectedList[0].ResizeVertical) FilteredSelectedList.Add(e);
}
var first = FilteredSelectedList.FirstOrDefault();
if (first != null)
{
first.UpdateEditing(cam);
if (first.ResizeHorizontal || first.ResizeVertical)
{ {
foreach (GUIComponent component in editingHUD.Children) first.UpdateResizing(cam);
}
}
if ((PlayerInput.KeyDown(Keys.LeftControl) || PlayerInput.KeyDown(Keys.RightControl)))
{
if (PlayerInput.KeyHit(Keys.N))
{
float minX = selectedList[0].WorldRect.X, maxX = selectedList[0].WorldRect.Right;
for (int i = 0; i < selectedList.Count; i++)
{ {
var textBox = component as GUITextBox; minX = Math.Min(minX, selectedList[i].WorldRect.X);
if (textBox == null) continue; maxX = Math.Max(maxX, selectedList[i].WorldRect.Right);
textBox.Deselect(); }
float centerX = (minX + maxX) / 2.0f;
foreach (MapEntity me in selectedList)
{
me.FlipX(false);
me.Move(new Vector2((centerX - me.WorldPosition.X) * 2.0f, 0.0f));
}
}
else if (PlayerInput.KeyHit(Keys.M))
{
float minY = selectedList[0].WorldRect.Y - selectedList[0].WorldRect.Height, maxY = selectedList[0].WorldRect.Y;
for (int i = 0; i < selectedList.Count; i++)
{
minY = Math.Min(minY, selectedList[i].WorldRect.Y - selectedList[i].WorldRect.Height);
maxY = Math.Max(maxY, selectedList[i].WorldRect.Y);
}
float centerY = (minY + maxY) / 2.0f;
foreach (MapEntity me in selectedList)
{
me.FlipY(false);
me.Move(new Vector2(0.0f, (centerY - me.WorldPosition.Y) * 2.0f));
} }
editingHUD = null;
} }
} }
FilteredSelectedList.Clear(); FilteredSelectedList.Clear();
@@ -51,6 +51,10 @@ namespace Barotrauma
{ {
iconSize = (int)(iconSize * 1.5f); iconSize = (int)(iconSize * 1.5f);
} }
if (Stairs != null)
{
iconSize = (int)(iconSize * 1.5f);
}
spriteBatch.Draw(iconTexture, spriteBatch.Draw(iconTexture,
new Rectangle((int)(drawPos.X - iconSize / 2), (int)(drawPos.Y - iconSize / 2), iconSize, iconSize), new Rectangle((int)(drawPos.X - iconSize / 2), (int)(drawPos.Y - iconSize / 2), iconSize, iconSize),
@@ -93,7 +97,7 @@ namespace Barotrauma
editingHUD = CreateEditingHUD(); editingHUD = CreateEditingHUD();
} }
if (PlayerInput.LeftButtonClicked()) if (IsSelected && PlayerInput.LeftButtonClicked())
{ {
Vector2 position = cam.ScreenToWorld(PlayerInput.MousePosition); Vector2 position = cam.ScreenToWorld(PlayerInput.MousePosition);
@@ -149,6 +153,23 @@ namespace Barotrauma
} }
} }
private void UpdateLinkedEntity<T>(Vector2 worldPos, IEnumerable<T> list, Action<T> match, Action<T> noMatch, int inflate = 0) where T : MapEntity
{
foreach (var entity in list)
{
var rect = entity.WorldRect;
rect.Inflate(inflate, inflate);
if (Submarine.RectContains(rect, worldPos))
{
match(entity);
}
else
{
noMatch(entity);
}
}
}
private bool ChangeSpawnType(GUIButton button, object obj) private bool ChangeSpawnType(GUIButton button, object obj)
{ {
GUITextBlock spawnTypeText = button.Parent.GetChildByUserData("spawntypetext") as GUITextBlock; GUITextBlock spawnTypeText = button.Parent.GetChildByUserData("spawntypetext") as GUITextBlock;
@@ -594,8 +594,15 @@ namespace Barotrauma.Steam
} }
SaveUtil.ClearFolder(WorkshopItemStagingFolder); SaveUtil.ClearFolder(WorkshopItemStagingFolder);
Directory.Delete(WorkshopItemStagingFolder);
File.Delete(PreviewImageName); File.Delete(PreviewImageName);
try
{
Directory.Delete(WorkshopItemStagingFolder);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to delete Workshop item staging folder.", e);
}
yield return CoroutineStatus.Success; yield return CoroutineStatus.Success;
} }
@@ -927,28 +934,50 @@ namespace Barotrauma.Steam
{ {
if (instance == null || !instance.isInitialized) { return false; } if (instance == null || !instance.isInitialized) { return false; }
bool itemsUpdated = false; bool? itemsUpdated = null;
foreach (ulong subscribedItemId in instance.client.Workshop.GetSubscribedItemIds()) bool timedOut = false;
var query = instance.client.Workshop.CreateQuery();
query.FileId = new List<ulong>(instance.client.Workshop.GetSubscribedItemIds());
query.UploaderAppId = AppID;
query.Run();
query.OnResult = (Workshop.Query q) =>
{ {
//TODO: fix this, GetItem doesn't query item.Modified if (timedOut) { return; }
var item = instance.client.Workshop.GetItem(subscribedItemId); itemsUpdated = false;
if (item.Installed && CheckWorkshopItemEnabled(item) && !CheckWorkshopItemUpToDate(item)) foreach (var item in q.Items)
{ {
if (!UpdateWorkshopItem(item, out string errorMsg)) if (item.Installed && CheckWorkshopItemEnabled(item) && !CheckWorkshopItemUpToDate(item))
{ {
DebugConsole.ThrowError(errorMsg); if (!UpdateWorkshopItem(item, out string errorMsg))
new GUIMessageBox( {
TextManager.Get("Error"), DebugConsole.ThrowError(errorMsg);
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg })); new GUIMessageBox(
} TextManager.Get("Error"),
else TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
{ }
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title)); else
itemsUpdated = true; {
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
itemsUpdated = true;
}
} }
} }
};
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 10);
while (!itemsUpdated.HasValue)
{
if (DateTime.Now > timeOut)
{
itemsUpdated = false;
timedOut = true;
break;
}
instance.client.Update();
System.Threading.Thread.Sleep(10);
} }
return itemsUpdated;
return itemsUpdated.Value;
} }
public static bool UpdateWorkshopItem(Workshop.Item item, out string errorMsg) public static bool UpdateWorkshopItem(Workshop.Item item, out string errorMsg)
@@ -441,36 +441,43 @@ namespace Barotrauma
characterPreviewFrame = null; characterPreviewFrame = null;
} }
if (Campaign is SinglePlayerCampaign) if (characterList != null)
{ {
var hireableCharacters = location.GetHireableCharacters(); if (Campaign is SinglePlayerCampaign)
foreach (GUIComponent child in characterList.Content.Children.ToList())
{ {
if (child.UserData is CharacterInfo character) var hireableCharacters = location.GetHireableCharacters();
foreach (GUIComponent child in characterList.Content.Children.ToList())
{ {
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; } if (child.UserData is CharacterInfo character)
{
if (GameMain.GameSession.CrewManager != null)
{
if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
}
}
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
{
continue;
}
characterList.RemoveChild(child);
} }
else if (child.UserData as string == "mycrew" || child.UserData as string == "hire") if (!hireableCharacters.Any())
{ {
continue; new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
} }
characterList.RemoveChild(child); else
}
if (!hireableCharacters.Any())
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
{ {
CanBeFocused = false foreach (CharacterInfo c in hireableCharacters)
}; {
} var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
else new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
{ }
foreach (CharacterInfo c in hireableCharacters)
{
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
} }
} }
characterList.UpdateScrollBarSize();
} }
characterList.UpdateScrollBarSize(); characterList.UpdateScrollBarSize();
@@ -14,7 +14,7 @@ namespace Barotrauma
{ {
class MainMenuScreen : Screen class MainMenuScreen : Screen
{ {
public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5, JoinServer = 6, CharacterEditor = 7, SubmarineEditor = 8, QuickStartDev = 9, SteamWorkshop = 10, Credits = 11 } public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5, JoinServer = 6, CharacterEditor = 7, SubmarineEditor = 8, QuickStartDev = 9, SteamWorkshop = 10, Credits = 11, Empty = 12 }
private GUIComponent buttonsParent; private GUIComponent buttonsParent;
@@ -38,6 +38,10 @@ namespace Barotrauma
private CreditsPlayer creditsPlayer; private CreditsPlayer creditsPlayer;
#if OSX
private bool firstLoadOnMac = true;
#endif
#region Creation #region Creation
public MainMenuScreen(GameMain game) public MainMenuScreen(GameMain game)
{ {
@@ -360,9 +364,9 @@ namespace Barotrauma
OnClicked = SelectTab OnClicked = SelectTab
}; };
} }
#endregion #endregion
#region Selection #region Selection
public override void Select() public override void Select()
{ {
base.Select(); base.Select();
@@ -378,6 +382,25 @@ namespace Barotrauma
ResetButtonStates(null); ResetButtonStates(null);
GameAnalyticsManager.SetCustomDimension01(""); GameAnalyticsManager.SetCustomDimension01("");
#if OSX
// Hack for adjusting the viewport properly after splash screens on older Macs
if (firstLoadOnMac)
{
firstLoadOnMac = false;
menuTabs[(int)Tab.Empty] = new GUIFrame(new RectTransform(new Vector2(1f, 1f), GUI.Canvas), "", Color.Transparent)
{
CanBeFocused = false
};
var emptyList = new GUIListBox(new RectTransform(new Vector2(0.0f, 0.0f), menuTabs[(int)Tab.Empty].RectTransform))
{
CanBeFocused = false
};
SelectTab(null, Tab.Empty);
}
#endif
} }
public override void Deselect() public override void Deselect()
@@ -925,7 +948,11 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont) { ForceUpperCase = true }; new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont) { ForceUpperCase = true };
var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment); var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment); serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
{
MaxTextLength = NetConfig.ServerNameMaxLength,
OverflowClip = true
};
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment); label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment) portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
@@ -336,7 +336,11 @@ namespace Barotrauma
//server info ------------------------------------------------------------------ //server info ------------------------------------------------------------------
ServerName = new GUITextBox(new RectTransform(new Vector2(0.3f, 0.05f), infoFrameContent.RectTransform)); ServerName = new GUITextBox(new RectTransform(new Vector2(infoColumnContainer.RectTransform.RelativeSize.X, 0.05f), infoFrameContent.RectTransform))
{
MaxTextLength = NetConfig.ServerNameMaxLength,
OverflowClip = true
};
ServerName.OnDeselected += (textBox, key) => ServerName.OnDeselected += (textBox, key) =>
{ {
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name); GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name);
@@ -49,7 +49,7 @@ namespace Barotrauma
{ {
tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length]; tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
menu = new GUIFrame(new RectTransform(new Vector2(0.6f, 0.8f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) }); menu = new GUIFrame(new RectTransform(new Vector2(0.85f, 0.8f), GUI.Canvas, Anchor.Center) { MinSize = new Point(GameMain.GraphicsHeight, 0) });
var container = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.85f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { Stretch = true }; var container = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.85f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) }) { Stretch = true };
@@ -394,6 +394,7 @@ namespace Barotrauma
{ {
IsHorizontal = true, IsHorizontal = true,
Stretch = true, Stretch = true,
RelativeSpacing = 0.05f,
CanBeFocused = false CanBeFocused = false
}; };
@@ -405,32 +406,6 @@ namespace Barotrauma
if (item.Installed) if (item.Installed)
{ {
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
{
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: "Update")
{
UserData = "updatebutton",
IgnoreLayoutGroups = true,
OnClicked = (btn, userdata) =>
{
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
{
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
}
else
{
DebugConsole.ThrowError(errorMsg);
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
}
btn.Enabled = false;
btn.Visible = false;
return true;
}
};
}
GUITickBox enabledTickBox = null; GUITickBox enabledTickBox = null;
try try
{ {
@@ -476,6 +451,33 @@ namespace Barotrauma
}; };
} }
} }
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
{
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: TextManager.Get("WorkshopItemUpdate"))
{
UserData = "updatebutton",
Font = GUI.SmallFont,
OnClicked = (btn, userdata) =>
{
if (SteamManager.UpdateWorkshopItem(item, out string errorMsg))
{
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", TextManager.EnsureUTF8(item.Title)));
}
else
{
DebugConsole.ThrowError(errorMsg);
new GUIMessageBox(
TextManager.Get("Error"),
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { TextManager.EnsureUTF8(item.Title), errorMsg }));
}
btn.Enabled = false;
btn.Visible = false;
return true;
}
};
}
} }
else if (item.Downloading) else if (item.Downloading)
{ {
@@ -900,7 +902,7 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), topRightColumn.RectTransform), TextManager.Get("WorkshopItemDescription")); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), topRightColumn.RectTransform), TextManager.Get("WorkshopItemDescription"));
var descriptionContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), topRightColumn.RectTransform)); var descriptionContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), topRightColumn.RectTransform));
var descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform), itemEditor.Description, textAlignment: Alignment.TopLeft, wrap: true); var descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform), itemEditor.Description, textAlignment: Alignment.TopLeft, font: GUI.SmallFont, wrap: true);
descriptionBox.OnTextChanged += (textBox, text) => descriptionBox.OnTextChanged += (textBox, text) =>
{ {
Vector2 textSize = textBox.Font.MeasureString(descriptionBox.WrappedText); Vector2 textSize = textBox.Font.MeasureString(descriptionBox.WrappedText);
@@ -1081,6 +1083,7 @@ namespace Barotrauma
{ {
InitialDirectory = Path.GetFullPath(SteamManager.WorkshopItemStagingFolder), InitialDirectory = Path.GetFullPath(SteamManager.WorkshopItemStagingFolder),
Title = TextManager.Get("workshopitemaddfiles"), Title = TextManager.Get("workshopitemaddfiles"),
Multiselect = true
}; };
if (ofd.ShowDialog() == DialogResult.OK) if (ofd.ShowDialog() == DialogResult.OK)
{ {
@@ -1228,7 +1231,7 @@ namespace Barotrauma
private void OnAddFilesSelected(string[] fileNames) private void OnAddFilesSelected(string[] fileNames)
{ {
if (fileNames == null) { return; } if (fileNames == null) { return; }
for(int i = 0; i < fileNames.Length; i++) for (int i = 0; i < fileNames.Length; i++)
{ {
string file = fileNames[i]; string file = fileNames[i];
if (string.IsNullOrEmpty(file)) { continue; } if (string.IsNullOrEmpty(file)) { continue; }
@@ -1258,6 +1261,7 @@ namespace Barotrauma
itemContentPackage.AddFile(filePathRelativeToStagingFolder, ContentType.None); itemContentPackage.AddFile(filePathRelativeToStagingFolder, ContentType.None);
} }
} }
itemContentPackage.Save(itemContentPackage.Path);
RefreshCreateItemFileList(); RefreshCreateItemFileList();
} }
@@ -1331,6 +1335,7 @@ namespace Barotrauma
OnClicked = (btn, userdata) => OnClicked = (btn, userdata) =>
{ {
itemContentPackage.RemoveFile(contentFile); itemContentPackage.RemoveFile(contentFile);
itemContentPackage.Save(itemContentPackage.Path);
RefreshCreateItemFileList(); RefreshCreateItemFileList();
return true; return true;
} }
@@ -2109,10 +2109,7 @@ namespace Barotrauma
public override void AddToGUIUpdateList() public override void AddToGUIUpdateList()
{ {
if (MapEntity.SelectedList.Count == 1) MapEntity.FilteredSelectedList.FirstOrDefault()?.AddToGUIUpdateList();
{
MapEntity.SelectedList[0].AddToGUIUpdateList();
}
if (MapEntity.HighlightedListBox != null) if (MapEntity.HighlightedListBox != null)
{ {
MapEntity.HighlightedListBox.AddToGUIUpdateList(); MapEntity.HighlightedListBox.AddToGUIUpdateList();
@@ -2293,9 +2290,9 @@ namespace Barotrauma
dummyCharacter.SelectedConstruction = null; dummyCharacter.SelectedConstruction = null;
}*/ }*/
} }
else if (MapEntity.SelectedList.Count == 1) else if (MapEntity.FilteredSelectedList.Count == 1)
{ {
(MapEntity.SelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime); (MapEntity.FilteredSelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
} }
CharacterHUD.Update((float)deltaTime, dummyCharacter, cam); CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);
@@ -18,34 +18,33 @@ namespace Barotrauma
public string FileName { get; private set; } public string FileName { get; private set; }
public string[] FileNames { get; private set; } public string[] FileNames { get; private set; }
public OpenFileDialog() public OpenFileDialog() { }
{
ofd = new System.Windows.Forms.OpenFileDialog();
}
public System.Windows.Forms.DialogResult ShowDialog() public System.Windows.Forms.DialogResult ShowDialog()
{ {
ofd = new System.Windows.Forms.OpenFileDialog();
ofd.Multiselect = Multiselect; ofd.Multiselect = Multiselect;
ofd.InitialDirectory = InitialDirectory; ofd.InitialDirectory = InitialDirectory;
ofd.Filter = Filter; ofd.Filter = Filter;
ofd.Title = Title; ofd.Title = Title;
#if LINUX System.Windows.Forms.DialogResult result;
#if LINUX || OSX
var wrapperForm = new WrapperForm(ofd); var wrapperForm = new WrapperForm(ofd);
System.Windows.Forms.Application.Run(wrapperForm); System.Windows.Forms.Application.Run(wrapperForm);
System.Windows.Forms.Application.Exit();
FileName = wrapperForm.FileName; FileName = wrapperForm.FileName;
FileNames = wrapperForm.FileNames; FileNames = wrapperForm.FileNames;
return wrapperForm.Result; result = wrapperForm.Result;
#else #else
var result = ofd.ShowDialog(); result = ofd.ShowDialog();
FileName = ofd.FileName; FileName = ofd.FileName;
FileNames = ofd.FileNames; FileNames = ofd.FileNames;
return result;
#endif #endif
ofd = null;
return result;
} }
#if LINUX #if LINUX || OSX
private class WrapperForm : System.Windows.Forms.Form private class WrapperForm : System.Windows.Forms.Form
{ {
private System.Windows.Forms.OpenFileDialog ofd; private System.Windows.Forms.OpenFileDialog ofd;
@@ -66,7 +65,7 @@ namespace Barotrauma
FileName = ofd.FileName; FileName = ofd.FileName;
FileNames = ofd.FileNames; FileNames = ofd.FileNames;
System.Threading.Thread.Sleep(100); System.Threading.Thread.Sleep(100);
this.Close(); System.Windows.Forms.Application.Exit();
} }
} }
#endif #endif
@@ -167,7 +167,8 @@ namespace Barotrauma
RewriteInputToCommandLine(input); RewriteInputToCommandLine(input);
} }
Thread.Yield(); //TODO: be more clever about it
Thread.Sleep(10); //sleep for 10ms to not pin the CPU super hard
} }
} }
catch (ThreadAbortException) catch (ThreadAbortException)
@@ -93,6 +93,10 @@ namespace Barotrauma.Networking
{ {
name = name.Replace(":", ""); name = name.Replace(":", "");
name = name.Replace(";", ""); name = name.Replace(";", "");
if (name.Length > NetConfig.ServerNameMaxLength)
{
name = name.Substring(0, NetConfig.ServerNameMaxLength);
}
this.name = name; this.name = name;
@@ -1295,15 +1295,6 @@
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Fractalguardian\fractalguardian.png"> <Content Include="$(MSBuildThisFileDirectory)Content\Characters\Fractalguardian\fractalguardian.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content> </Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedhead.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedlegs.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\damagedtorso.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\firstnames_female.txt"> <Content Include="$(MSBuildThisFileDirectory)Content\Characters\Human\firstnames_female.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content> </Content>
@@ -380,7 +380,7 @@ namespace Barotrauma
}; };
})); }));
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server.", (string[] args) => commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) =>
{ {
if (GameMain.NetworkMember == null || args.Length == 0) return; if (GameMain.NetworkMember == null || args.Length == 0) return;
@@ -22,7 +22,6 @@ namespace Barotrauma.Items.Components
private float openState; private float openState;
private Sprite doorSprite, weldedSprite, brokenSprite; private Sprite doorSprite, weldedSprite, brokenSprite;
private bool scaleBrokenSprite, fadeBrokenSprite; private bool scaleBrokenSprite, fadeBrokenSprite;
private bool createdNewGap;
private bool autoOrientGap; private bool autoOrientGap;
private bool isStuck; private bool isStuck;
@@ -89,12 +88,7 @@ namespace Barotrauma.Items.Components
{ {
if (linkedGap == null) if (linkedGap == null)
{ {
linkedGap = e as Gap; GetLinkedGap();
if (linkedGap != null)
{
linkedGap.PassAmbientLight = Window != Rectangle.Empty;
return linkedGap;
}
} }
return linkedGap; return linkedGap;
} }
@@ -116,16 +110,11 @@ namespace Barotrauma.Items.Components
rect.X -= 5; rect.X -= 5;
rect.Width += 10; rect.Width += 10;
} }
linkedGap = new Gap(rect, !IsHorizontal, Item.Submarine) linkedGap = new Gap(rect, !IsHorizontal, Item.Submarine)
{ {
Submarine = item.Submarine, Submarine = item.Submarine
PassAmbientLight = Window != Rectangle.Empty,
Open = openState
}; };
item.linkedTo.Add(linkedGap); item.linkedTo.Add(linkedGap);
createdNewGap = true;
return linkedGap;
} }
RefreshLinkedGap(); RefreshLinkedGap();
} }
@@ -386,7 +375,8 @@ namespace Barotrauma.Items.Components
LinkedGap.AutoOrient(); LinkedGap.AutoOrient();
} }
LinkedGap.Open = openState; LinkedGap.Open = openState;
if (createdNewGap && autoOrientGap) linkedGap.AutoOrient(); LinkedGap.PassAmbientLight = Window != Rectangle.Empty;
}
public override void OnMapLoaded() public override void OnMapLoaded()
{ {
@@ -285,7 +285,7 @@ namespace Barotrauma
get { return spriteColor; } get { return spriteColor; }
} }
public bool IsFullCondition => Condition >= MaxCondition; public bool IsFullCondition => MathUtils.NearlyEqual(Condition, MaxCondition);
public float MaxCondition => Prefab.Health; public float MaxCondition => Prefab.Health;
public float ConditionPercentage => MathUtils.Percentage(Condition, MaxCondition); public float ConditionPercentage => MathUtils.Percentage(Condition, MaxCondition);
@@ -304,6 +304,7 @@ namespace Barotrauma
if (Indestructible) return; if (Indestructible) return;
float prev = condition; float prev = condition;
condition = MathHelper.Clamp(value, 0.0f, Prefab.Health); condition = MathHelper.Clamp(value, 0.0f, Prefab.Health);
if (condition == 0.0f && prev > 0.0f) if (condition == 0.0f && prev > 0.0f)
{ {
@@ -107,7 +107,7 @@ namespace Barotrauma
if (Screen.Selected == GameMain.SubEditorScreen) if (Screen.Selected == GameMain.SubEditorScreen)
{ {
MapEntity.SelectedList.Clear(); MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(entities); entities.ForEach(e => MapEntity.AddSelection(e));
} }
#endif #endif
return entities; return entities;
@@ -378,8 +378,6 @@ namespace Barotrauma
Thread.Sleep(250); Thread.Sleep(250);
} }
} }
return true; return true;
} }
@@ -470,7 +468,20 @@ namespace Barotrauma
foreach (DirectoryInfo di in dir.GetDirectories()) foreach (DirectoryInfo di in dir.GetDirectories())
{ {
ClearFolder(di.FullName, ignoredFileNames); ClearFolder(di.FullName, ignoredFileNames);
di.Delete(); int maxRetries = 4;
for (int i = 0; i <= maxRetries; i++)
{
try
{
di.Delete();
break;
}
catch (IOException)
{
if (i >= maxRetries) { throw; }
Thread.Sleep(250);
}
}
} }
} }
} }
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