Cleanup (removing unused variables & other redundancies, rethrowing exceptions instead of wrapping them in a new exception instance)

This commit is contained in:
Regalis
2017-05-20 15:35:13 +03:00
parent 89bd2b1a98
commit e3b595b9e0
40 changed files with 54 additions and 138 deletions
@@ -392,12 +392,8 @@ namespace Barotrauma.Networking
{
var server = networkMember as GameServer;
if (server == null) return;
List<Item> spawnedItems = new List<Item>();
List<Character> spawnedCharacters = new List<Character>();
var clients = GetClientsToRespawn();
foreach (Client c in clients)
{
if (c.characterInfo == null) c.characterInfo = new CharacterInfo(Character.HumanConfigFile, c.name);